diff options
Diffstat (limited to '')
-rw-r--r-- | xbmc/games/controllers/guicontrols/GUIThrottleButton.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/xbmc/games/controllers/guicontrols/GUIThrottleButton.cpp b/xbmc/games/controllers/guicontrols/GUIThrottleButton.cpp new file mode 100644 index 0000000..69f32a1 --- /dev/null +++ b/xbmc/games/controllers/guicontrols/GUIThrottleButton.cpp @@ -0,0 +1,88 @@ +/* + * Copyright (C) 2016-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "GUIThrottleButton.h" + +#include "guilib/LocalizeStrings.h" + +#include <string> + +using namespace KODI; +using namespace GAME; + +CGUIThrottleButton::CGUIThrottleButton(const CGUIButtonControl& buttonTemplate, + IConfigurationWizard* wizard, + const CPhysicalFeature& feature, + unsigned int index) + : CGUIFeatureButton(buttonTemplate, wizard, feature, index) +{ + Reset(); +} + +bool CGUIThrottleButton::PromptForInput(CEvent& waitEvent) +{ + using namespace JOYSTICK; + + bool bInterrupted = false; + + // Get the prompt for the current analog stick direction + std::string strPrompt; + std::string strWarn; + switch (m_state) + { + case STATE::THROTTLE_UP: + strPrompt = g_localizeStrings.Get(35092); // "Move %s up" + strWarn = g_localizeStrings.Get(35093); // "Move %s up (%d)" + break; + case STATE::THROTTLE_DOWN: + strPrompt = g_localizeStrings.Get(35094); // "Move %s down" + strWarn = g_localizeStrings.Get(35095); // "Move %s down (%d)" + break; + default: + break; + } + + if (!strPrompt.empty()) + { + bInterrupted = DoPrompt(strPrompt, strWarn, m_feature.Label(), waitEvent); + + if (!bInterrupted) + m_state = STATE::FINISHED; // Not interrupted, must have timed out + else + m_state = GetNextState(m_state); // Interrupted by input, proceed + } + + return bInterrupted; +} + +bool CGUIThrottleButton::IsFinished(void) const +{ + return m_state >= STATE::FINISHED; +} + +JOYSTICK::THROTTLE_DIRECTION CGUIThrottleButton::GetThrottleDirection(void) const +{ + using namespace JOYSTICK; + + switch (m_state) + { + case STATE::THROTTLE_UP: + return THROTTLE_DIRECTION::UP; + case STATE::THROTTLE_DOWN: + return THROTTLE_DIRECTION::DOWN; + default: + break; + } + + return THROTTLE_DIRECTION::NONE; +} + +void CGUIThrottleButton::Reset(void) +{ + m_state = STATE::THROTTLE_UP; +} |