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-rw-r--r--xbmc/games/dialogs/osd/DialogGameStretchMode.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/xbmc/games/dialogs/osd/DialogGameStretchMode.h b/xbmc/games/dialogs/osd/DialogGameStretchMode.h
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+++ b/xbmc/games/dialogs/osd/DialogGameStretchMode.h
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+/*
+ * Copyright (C) 2017-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "DialogGameVideoSelect.h"
+#include "cores/GameSettings.h"
+
+#include <vector>
+
+namespace KODI
+{
+namespace GAME
+{
+class CDialogGameStretchMode : public CDialogGameVideoSelect
+{
+public:
+ CDialogGameStretchMode();
+ ~CDialogGameStretchMode() override = default;
+
+protected:
+ // implementation of CDialogGameVideoSelect
+ std::string GetHeading() override;
+ void PreInit() override;
+ void GetItems(CFileItemList& items) override;
+ void OnItemFocus(unsigned int index) override;
+ unsigned int GetFocusedItem() const override;
+ void PostExit() override;
+ bool OnClickAction() override;
+
+private:
+ struct StretchModeProperties
+ {
+ int stringIndex;
+ RETRO::STRETCHMODE stretchMode;
+ };
+
+ std::vector<StretchModeProperties> m_stretchModes;
+
+ /*!
+ * \brief The list of all the stretch modes along with their properties
+ */
+ static const std::vector<StretchModeProperties> m_allStretchModes;
+};
+} // namespace GAME
+} // namespace KODI