diff options
Diffstat (limited to 'xbmc/games/dialogs/osd/DialogGameVideoSelect.h')
-rw-r--r-- | xbmc/games/dialogs/osd/DialogGameVideoSelect.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/xbmc/games/dialogs/osd/DialogGameVideoSelect.h b/xbmc/games/dialogs/osd/DialogGameVideoSelect.h new file mode 100644 index 0000000..c14c94e --- /dev/null +++ b/xbmc/games/dialogs/osd/DialogGameVideoSelect.h @@ -0,0 +1,84 @@ +/* + * Copyright (C) 2017-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "guilib/GUIDialog.h" + +#include <memory> + +class CFileItemList; +class CGUIViewControl; + +namespace KODI +{ +namespace RETRO +{ +class CGUIGameVideoHandle; +} + +namespace GAME +{ +class CDialogGameVideoSelect : public CGUIDialog +{ +public: + ~CDialogGameVideoSelect() override; + + // implementation of CGUIControl via CGUIDialog + bool OnMessage(CGUIMessage& message) override; + + // implementation of CGUIWindow via CGUIDialog + void FrameMove() override; + void OnDeinitWindow(int nextWindowID) override; + +protected: + CDialogGameVideoSelect(int windowId); + + // implementation of CGUIWindow via CGUIDialog + void OnWindowUnload() override; + void OnWindowLoaded() override; + void OnInitWindow() override; + + // Video select interface + virtual std::string GetHeading() = 0; + virtual void PreInit() = 0; + virtual void GetItems(CFileItemList& items) = 0; + virtual void OnItemFocus(unsigned int index) = 0; + virtual unsigned int GetFocusedItem() const = 0; + virtual void PostExit() = 0; + // override this to do something when an item is selected + virtual bool OnClickAction() { return false; } + // override this to do something when an item's context menu is opened + virtual bool OnMenuAction() { return false; } + // override this to do something when an item is overwritten with a new savestate + virtual bool OnOverwriteAction() { return false; } + // override this to do something when an item is renamed + virtual bool OnRenameAction() { return false; } + // override this to do something when an item is deleted + virtual bool OnDeleteAction() { return false; } + + // GUI functions + void RefreshList(); + void OnDescriptionChange(const std::string& description); + + std::shared_ptr<RETRO::CGUIGameVideoHandle> m_gameVideoHandle; + +private: + void Update(); + void Clear(); + + void SaveSettings(); + + void RegisterDialog(); + void UnregisterDialog(); + + std::unique_ptr<CGUIViewControl> m_viewControl; + std::unique_ptr<CFileItemList> m_vecItems; +}; +} // namespace GAME +} // namespace KODI |