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diff --git a/xbmc/games/windows/GUIWindowGames.h b/xbmc/games/windows/GUIWindowGames.h
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+++ b/xbmc/games/windows/GUIWindowGames.h
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+/*
+ * Copyright (C) 2012-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "windows/GUIMediaWindow.h"
+
+class CGUIDialogProgress;
+
+namespace KODI
+{
+namespace GAME
+{
+class CGUIWindowGames : public CGUIMediaWindow
+{
+public:
+ CGUIWindowGames();
+ ~CGUIWindowGames() override = default;
+
+ // implementation of CGUIControl via CGUIMediaWindow
+ bool OnMessage(CGUIMessage& message) override;
+
+protected:
+ // implementation of CGUIMediaWindow
+ void SetupShares() override;
+ bool OnClick(int iItem, const std::string& player = "") override;
+ void GetContextButtons(int itemNumber, CContextButtons& buttons) override;
+ bool OnContextButton(int itemNumber, CONTEXT_BUTTON button) override;
+ bool OnAddMediaSource() override;
+ bool GetDirectory(const std::string& strDirectory, CFileItemList& items) override;
+ std::string GetStartFolder(const std::string& dir) override;
+
+ bool OnClickMsg(int controlId, int actionId);
+ void OnItemInfo(int itemNumber);
+ bool PlayGame(const CFileItem& item);
+
+ CGUIDialogProgress* m_dlgProgress = nullptr;
+};
+} // namespace GAME
+} // namespace KODI