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Diffstat (limited to 'xbmc/guilib/GUIDialog.h')
-rw-r--r-- | xbmc/guilib/GUIDialog.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/xbmc/guilib/GUIDialog.h b/xbmc/guilib/GUIDialog.h new file mode 100644 index 0000000..7300c1f --- /dev/null +++ b/xbmc/guilib/GUIDialog.h @@ -0,0 +1,83 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +/*! +\file GUIDialog.h +\brief +*/ + +#include "GUIWindow.h" +#include "WindowIDs.h" + +#ifdef TARGET_WINDOWS_STORE +#pragma pack(push, 8) +#endif +enum class DialogModalityType +{ + MODELESS, + MODAL +}; +#ifdef TARGET_WINDOWS_STORE +#pragma pack(pop) +#endif + +/*! + \ingroup winmsg + \brief + */ +class CGUIDialog : + public CGUIWindow +{ +public: + CGUIDialog(int id, const std::string &xmlFile, DialogModalityType modalityType = DialogModalityType::MODAL); + ~CGUIDialog(void) override; + + bool OnAction(const CAction &action) override; + bool OnMessage(CGUIMessage& message) override; + void DoProcess(unsigned int currentTime, CDirtyRegionList &dirtyregions) override; + void Render() override; + + void Open(const std::string ¶m = ""); + void Open(bool bProcessRenderLoop, const std::string& param = ""); + + bool OnBack(int actionID) override; + + bool IsDialogRunning() const override { return m_active; } + bool IsDialog() const override { return true; } + bool IsModalDialog() const override { return m_modalityType == DialogModalityType::MODAL; } + virtual DialogModalityType GetModalityType() const { return m_modalityType; } + + void SetAutoClose(unsigned int timeoutMs); + void ResetAutoClose(void); + void CancelAutoClose(void); + bool IsAutoClosed(void) const { return m_bAutoClosed; } + void SetSound(bool OnOff) { m_enableSound = OnOff; } + bool IsSoundEnabled() const override { return m_enableSound; } + +protected: + bool Load(TiXmlElement *pRootElement) override; + void SetDefaults() override; + void OnWindowLoaded() override; + using CGUIWindow::UpdateVisibility; + virtual void UpdateVisibility(); + + virtual void Open_Internal(bool bProcessRenderLoop, const std::string ¶m = ""); + void OnDeinitWindow(int nextWindowID) override; + + void ProcessRenderLoop(bool renderOnly = false); + + bool m_wasRunning; ///< \brief true if we were running during the last DoProcess() + bool m_autoClosing; + bool m_enableSound; + unsigned int m_showStartTime; + unsigned int m_showDuration; + bool m_bAutoClosed; + DialogModalityType m_modalityType; +}; |