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-rw-r--r--xbmc/guilib/GUIRangesControl.h91
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diff --git a/xbmc/guilib/GUIRangesControl.h b/xbmc/guilib/GUIRangesControl.h
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+/*
+ * Copyright (C) 2019 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+/*!
+\file GUIRangesControl.h
+\brief
+*/
+
+#include "GUIControl.h"
+#include "GUITexture.h"
+
+#include <utility>
+#include <vector>
+
+/*!
+ \ingroup controls
+ \brief
+ */
+class CGUIRangesControl : public CGUIControl
+{
+ class CGUIRange
+ {
+ public:
+ CGUIRange(float fPosX, float fPosY, float fWidth, float fHeight,
+ const CTextureInfo& lowerTextureInfo, const CTextureInfo& fillTextureInfo,
+ const CTextureInfo& upperTextureInfo, const std::pair<float, float>& percentages);
+
+ CGUIRange(const CGUIRange& range);
+
+ void AllocResources();
+ void FreeResources(bool bImmediately);
+ void DynamicResourceAlloc(bool bOnOff);
+ void SetInvalid();
+ bool SetDiffuseColor(const KODI::GUILIB::GUIINFO::CGUIInfoColor& color);
+
+ bool Process(unsigned int iCurrentTime);
+ void Render();
+ bool UpdateLayout(float fBackgroundTextureHeight, float fPosX, float fPosY, float fWidth, float fScaleX, float fScaleY);
+
+ private:
+ std::unique_ptr<CGUITexture> m_guiLowerTexture;
+ std::unique_ptr<CGUITexture> m_guiFillTexture;
+ std::unique_ptr<CGUITexture> m_guiUpperTexture;
+ std::pair<float,float> m_percentValues;
+ };
+
+public:
+ CGUIRangesControl(int iParentID, int iControlID, float fPosX, float fPosY,
+ float fWidth, float fHeight, const CTextureInfo& backGroundTexture,
+ const CTextureInfo& leftTexture, const CTextureInfo& midTexture,
+ const CTextureInfo& rightTexture, const CTextureInfo& overlayTexture,
+ int iInfo);
+ ~CGUIRangesControl() override = default;
+ CGUIRangesControl* Clone() const override { return new CGUIRangesControl(*this); }
+
+ void Process(unsigned int iCurrentTime, CDirtyRegionList& dirtyregions) override;
+ void Render() override;
+ bool CanFocus() const override;
+ void AllocResources() override;
+ void FreeResources(bool bImmediately = false) override;
+ void DynamicResourceAlloc(bool bOnOff) override;
+ void SetInvalid() override;
+ void SetPosition(float fPosX, float fPosY) override;
+ void UpdateInfo(const CGUIListItem* item = nullptr) override;
+
+protected:
+ void SetRanges(const std::vector<std::pair<float, float>>& ranges);
+ void ClearRanges();
+
+ bool UpdateColors(const CGUIListItem* item) override;
+ bool UpdateLayout();
+
+ std::unique_ptr<CGUITexture> m_guiBackground;
+ std::unique_ptr<CGUITexture> m_guiOverlay;
+ const CTextureInfo m_guiLowerTextureInfo;
+ const CTextureInfo m_guiFillTextureInfo;
+ const CTextureInfo m_guiUpperTextureInfo;
+ std::vector<CGUIRange> m_ranges;
+ int m_iInfoCode = 0;
+ std::string m_prevRanges;
+
+private:
+ CGUIRangesControl(const CGUIRangesControl& control);
+};