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Diffstat (limited to 'xbmc/guilib/GUIRangesControl.h')
-rw-r--r-- | xbmc/guilib/GUIRangesControl.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/xbmc/guilib/GUIRangesControl.h b/xbmc/guilib/GUIRangesControl.h new file mode 100644 index 0000000..a043c7d --- /dev/null +++ b/xbmc/guilib/GUIRangesControl.h @@ -0,0 +1,91 @@ +/* + * Copyright (C) 2019 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +/*! +\file GUIRangesControl.h +\brief +*/ + +#include "GUIControl.h" +#include "GUITexture.h" + +#include <utility> +#include <vector> + +/*! + \ingroup controls + \brief + */ +class CGUIRangesControl : public CGUIControl +{ + class CGUIRange + { + public: + CGUIRange(float fPosX, float fPosY, float fWidth, float fHeight, + const CTextureInfo& lowerTextureInfo, const CTextureInfo& fillTextureInfo, + const CTextureInfo& upperTextureInfo, const std::pair<float, float>& percentages); + + CGUIRange(const CGUIRange& range); + + void AllocResources(); + void FreeResources(bool bImmediately); + void DynamicResourceAlloc(bool bOnOff); + void SetInvalid(); + bool SetDiffuseColor(const KODI::GUILIB::GUIINFO::CGUIInfoColor& color); + + bool Process(unsigned int iCurrentTime); + void Render(); + bool UpdateLayout(float fBackgroundTextureHeight, float fPosX, float fPosY, float fWidth, float fScaleX, float fScaleY); + + private: + std::unique_ptr<CGUITexture> m_guiLowerTexture; + std::unique_ptr<CGUITexture> m_guiFillTexture; + std::unique_ptr<CGUITexture> m_guiUpperTexture; + std::pair<float,float> m_percentValues; + }; + +public: + CGUIRangesControl(int iParentID, int iControlID, float fPosX, float fPosY, + float fWidth, float fHeight, const CTextureInfo& backGroundTexture, + const CTextureInfo& leftTexture, const CTextureInfo& midTexture, + const CTextureInfo& rightTexture, const CTextureInfo& overlayTexture, + int iInfo); + ~CGUIRangesControl() override = default; + CGUIRangesControl* Clone() const override { return new CGUIRangesControl(*this); } + + void Process(unsigned int iCurrentTime, CDirtyRegionList& dirtyregions) override; + void Render() override; + bool CanFocus() const override; + void AllocResources() override; + void FreeResources(bool bImmediately = false) override; + void DynamicResourceAlloc(bool bOnOff) override; + void SetInvalid() override; + void SetPosition(float fPosX, float fPosY) override; + void UpdateInfo(const CGUIListItem* item = nullptr) override; + +protected: + void SetRanges(const std::vector<std::pair<float, float>>& ranges); + void ClearRanges(); + + bool UpdateColors(const CGUIListItem* item) override; + bool UpdateLayout(); + + std::unique_ptr<CGUITexture> m_guiBackground; + std::unique_ptr<CGUITexture> m_guiOverlay; + const CTextureInfo m_guiLowerTextureInfo; + const CTextureInfo m_guiFillTextureInfo; + const CTextureInfo m_guiUpperTextureInfo; + std::vector<CGUIRange> m_ranges; + int m_iInfoCode = 0; + std::string m_prevRanges; + +private: + CGUIRangesControl(const CGUIRangesControl& control); +}; |