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Diffstat (limited to 'xbmc/guilib/GUISliderControl.h')
-rw-r--r-- | xbmc/guilib/GUISliderControl.h | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/xbmc/guilib/GUISliderControl.h b/xbmc/guilib/GUISliderControl.h new file mode 100644 index 0000000..196adb2 --- /dev/null +++ b/xbmc/guilib/GUISliderControl.h @@ -0,0 +1,129 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +/*! +\file GUISliderControl.h +\brief +*/ + +#include "GUIControl.h" +#include "GUITexture.h" + +#include <array> + +#define SLIDER_CONTROL_TYPE_INT 1 +#define SLIDER_CONTROL_TYPE_FLOAT 2 +#define SLIDER_CONTROL_TYPE_PERCENTAGE 3 + +typedef struct +{ + const char *action; + const char *formatString; + int infoCode; + bool fireOnDrag; +} SliderAction; + +/*! + \ingroup controls + \brief + */ +class CGUISliderControl : + public CGUIControl +{ +public: + typedef enum { + RangeSelectorLower = 0, + RangeSelectorUpper = 1 + } RangeSelector; + + CGUISliderControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& backGroundTexture, const CTextureInfo& mibTexture, const CTextureInfo& nibTextureFocus, int iType, ORIENTATION orientation); + ~CGUISliderControl() override = default; + CGUISliderControl* Clone() const override { return new CGUISliderControl(*this); } + + void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) override; + void Render() override; + bool OnAction(const CAction &action) override; + virtual bool IsActive() const { return true; } + void AllocResources() override; + void FreeResources(bool immediately = false) override; + void DynamicResourceAlloc(bool bOnOff) override; + void SetInvalid() override; + virtual void SetRange(int iStart, int iEnd); + virtual void SetFloatRange(float fStart, float fEnd); + bool OnMessage(CGUIMessage& message) override; + bool ProcessSelector(CGUITexture* nib, + unsigned int currentTime, + float fScale, + RangeSelector selector); + void SetRangeSelection(bool rangeSelection); + bool GetRangeSelection() const { return m_rangeSelection; } + void SetRangeSelector(RangeSelector selector); + void SwitchRangeSelector(); + void SetInfo(int iInfo); + void SetPercentage(float iPercent, RangeSelector selector = RangeSelectorLower, bool updateCurrent = false); + float GetPercentage(RangeSelector selector = RangeSelectorLower) const; + void SetIntValue(int iValue, RangeSelector selector = RangeSelectorLower, bool updateCurrent = false); + int GetIntValue(RangeSelector selector = RangeSelectorLower) const; + void SetFloatValue(float fValue, RangeSelector selector = RangeSelectorLower, bool updateCurrent = false); + float GetFloatValue(RangeSelector selector = RangeSelectorLower) const; + void SetIntInterval(int iInterval); + void SetFloatInterval(float fInterval); + void SetType(int iType) { m_iType = iType; } + int GetType() const { return m_iType; } + std::string GetDescription() const override; + void SetTextValue(const std::string& textValue) { m_textValue = textValue; } + void SetAction(const std::string &action); + +protected: + CGUISliderControl(const CGUISliderControl& control); + + bool HitTest(const CPoint &point) const override; + EVENT_RESULT OnMouseEvent(const CPoint &point, const CMouseEvent &event) override; + bool UpdateColors(const CGUIListItem* item) override; + virtual void Move(int iNumSteps); + virtual void SetFromPosition(const CPoint &point, bool guessSelector = false); + /*! \brief Get the current position of the slider as a proportion + \return slider position in the range [0,1] + */ + float GetProportion(RangeSelector selector = RangeSelectorLower) const; + + /*! \brief Send a click message (and/or action) to the app in response to a slider move + */ + void SendClick(); + + std::unique_ptr<CGUITexture> m_guiBackground; + std::unique_ptr<CGUITexture> m_guiSelectorLower; + std::unique_ptr<CGUITexture> m_guiSelectorUpper; + std::unique_ptr<CGUITexture> m_guiSelectorLowerFocus; + std::unique_ptr<CGUITexture> m_guiSelectorUpperFocus; + int m_iType; + + bool m_rangeSelection; + RangeSelector m_currentSelector; + + std::array<float, 2> m_percentValues; + + std::array<int, 2> m_intValues; + int m_iStart; + int m_iInterval; + int m_iEnd; + + std::array<float, 2> m_floatValues; + float m_fStart; + float m_fInterval; + float m_fEnd; + + int m_iInfoCode; + std::string m_textValue; ///< Allows overriding of the text value to be displayed (parent must update when the slider updates) + const SliderAction *m_action; ///< Allows the skin to configure the action of a click on the slider \sa SendClick + bool m_dragging; ///< Whether we're in a (mouse/touch) drag operation or not - some actions are sent only on release. + ORIENTATION m_orientation; +}; + |