diff options
Diffstat (limited to 'xbmc/guilib/GUISpinControl.h')
-rw-r--r-- | xbmc/guilib/GUISpinControl.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/xbmc/guilib/GUISpinControl.h b/xbmc/guilib/GUISpinControl.h new file mode 100644 index 0000000..f5aecd2 --- /dev/null +++ b/xbmc/guilib/GUISpinControl.h @@ -0,0 +1,133 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +/*! +\file GUISpinControl.h +\brief +*/ + +#include "GUIControl.h" +#include "GUILabel.h" +#include "GUITexture.h" + +#include <vector> + +#define SPIN_CONTROL_TYPE_INT 1 +#define SPIN_CONTROL_TYPE_FLOAT 2 +#define SPIN_CONTROL_TYPE_TEXT 3 +#define SPIN_CONTROL_TYPE_PAGE 4 + +/*! + \ingroup controls + \brief + */ +class CGUISpinControl : public CGUIControl +{ +public: + CGUISpinControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& textureUp, const CTextureInfo& textureDown, const CTextureInfo& textureUpFocus, const CTextureInfo& textureDownFocus, const CTextureInfo& textureUpDisabled, const CTextureInfo& textureDownDisabled, const CLabelInfo& labelInfo, int iType); + ~CGUISpinControl() override = default; + CGUISpinControl* Clone() const override { return new CGUISpinControl(*this); } + + void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) override; + void Render() override; + bool OnAction(const CAction &action) override; + void OnLeft() override; + void OnRight() override; + bool HitTest(const CPoint &point) const override; + bool OnMouseOver(const CPoint &point) override; + bool OnMessage(CGUIMessage& message) override; + void AllocResources() override; + void FreeResources(bool immediately = false) override; + void DynamicResourceAlloc(bool bOnOff) override; + void SetInvalid() override; + void SetPosition(float posX, float posY) override; + float GetWidth() const override; + void SetRange(int iStart, int iEnd); + void SetFloatRange(float fStart, float fEnd); + void SetValue(int iValue); + void SetValueFromLabel(const std::string &label); + void SetFloatValue(float fValue); + void SetStringValue(const std::string& strValue); + int GetValue() const; + float GetFloatValue() const; + std::string GetStringValue() const; + void AddLabel(const std::string& strLabel, int iValue); + void AddLabel(const std::string& strLabel, const std::string& strValue); + const std::string GetLabel() const; + void SetReverse(bool bOnOff); + int GetMaximum() const; + int GetMinimum() const; + void SetSpinAlign(uint32_t align, float offsetX) + { + m_label.GetLabelInfo().align = align; + m_label.GetLabelInfo().offsetX = offsetX; + } + void SetType(int iType) { m_iType = iType; } + float GetSpinWidth() const { return m_imgspinUp->GetWidth(); } + float GetSpinHeight() const { return m_imgspinUp->GetHeight(); } + void SetFloatInterval(float fInterval); + void SetShowRange(bool bOnoff) ; + void SetShowOnePage(bool showOnePage) { m_showOnePage = showOnePage; } + void Clear(); + std::string GetDescription() const override; + bool IsFocusedOnUp() const; + + bool IsVisible() const override; + +protected: + CGUISpinControl(const CGUISpinControl& control); + + EVENT_RESULT OnMouseEvent(const CPoint &point, const CMouseEvent &event) override; + bool UpdateColors(const CGUIListItem* item) override; + /*! \brief Render the spinner text + \param posX position of the left edge of the text + \param posY positing of the top edge of the text + \param width width of the text + \param height height of the text + */ + virtual void RenderText(float posX, float posY, float width, float height); + CGUILabel::COLOR GetTextColor() const; + void PageUp(); + void PageDown(); + bool CanMoveDown(bool bTestReverse = true); + bool CanMoveUp(bool bTestReverse = true); + void MoveUp(bool bTestReverse = true); + void MoveDown(bool bTestReverse = true); + void ChangePage(int amount); + int m_iStart; + int m_iEnd; + float m_fStart; + float m_fEnd; + int m_iValue; + float m_fValue; + int m_iType; + int m_iSelect; + bool m_bReverse; + float m_fInterval; + std::vector<std::string> m_vecLabels; + std::vector<int> m_vecValues; + std::vector<std::string> m_vecStrValues; + std::unique_ptr<CGUITexture> m_imgspinUp; + std::unique_ptr<CGUITexture> m_imgspinDown; + std::unique_ptr<CGUITexture> m_imgspinUpFocus; + std::unique_ptr<CGUITexture> m_imgspinDownFocus; + std::unique_ptr<CGUITexture> m_imgspinUpDisabled; + std::unique_ptr<CGUITexture> m_imgspinDownDisabled; + CGUILabel m_label; + bool m_bShowRange; + char m_szTyped[10]; + int m_iTypedPos; + + int m_currentItem; + int m_itemsPerPage; + int m_numItems; + bool m_showOnePage; +}; + |