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-rw-r--r--xbmc/guilib/GUITextureD3D.h41
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diff --git a/xbmc/guilib/GUITextureD3D.h b/xbmc/guilib/GUITextureD3D.h
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+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "GUITexture.h"
+#include "utils/ColorUtils.h"
+
+class CGUITextureD3D : public CGUITexture
+{
+public:
+ static void Register();
+ static CGUITexture* CreateTexture(
+ float posX, float posY, float width, float height, const CTextureInfo& texture);
+
+ static void DrawQuad(const CRect& coords,
+ UTILS::COLOR::Color color,
+ CTexture* texture = nullptr,
+ const CRect* texCoords = nullptr);
+
+ CGUITextureD3D(float posX, float posY, float width, float height, const CTextureInfo& texture);
+ ~CGUITextureD3D() override = default;
+
+ CGUITextureD3D* Clone() const override;
+
+protected:
+ void Begin(UTILS::COLOR::Color color);
+ void Draw(float *x, float *y, float *z, const CRect &texture, const CRect &diffuse, int orientation);
+ void End();
+
+private:
+ CGUITextureD3D(const CGUITextureD3D& texture) = default;
+
+ UTILS::COLOR::Color m_col;
+};
+