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Diffstat (limited to '')
-rw-r--r-- | xbmc/guilib/GUIToggleButtonControl.cpp | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/xbmc/guilib/GUIToggleButtonControl.cpp b/xbmc/guilib/GUIToggleButtonControl.cpp new file mode 100644 index 0000000..42bd7ee --- /dev/null +++ b/xbmc/guilib/GUIToggleButtonControl.cpp @@ -0,0 +1,175 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "GUIToggleButtonControl.h" + +#include "GUIDialog.h" +#include "GUIInfoManager.h" +#include "GUIWindowManager.h" +#include "input/Key.h" + +CGUIToggleButtonControl::CGUIToggleButtonControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& textureFocus, const CTextureInfo& textureNoFocus, const CTextureInfo& altTextureFocus, const CTextureInfo& altTextureNoFocus, const CLabelInfo &labelInfo, bool wrapMultiLine) + : CGUIButtonControl(parentID, controlID, posX, posY, width, height, textureFocus, textureNoFocus, labelInfo, wrapMultiLine) + , m_selectButton(parentID, controlID, posX, posY, width, height, altTextureFocus, altTextureNoFocus, labelInfo, wrapMultiLine) +{ + ControlType = GUICONTROL_TOGGLEBUTTON; +} + +CGUIToggleButtonControl::~CGUIToggleButtonControl(void) = default; + +void CGUIToggleButtonControl::Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) +{ + // ask our infoManager whether we are selected or not... + if (m_toggleSelect) + m_bSelected = m_toggleSelect->Get(INFO::DEFAULT_CONTEXT); + + if (m_bSelected) + { + // render our Alternate textures... + m_selectButton.SetFocus(HasFocus()); + m_selectButton.SetVisible(IsVisible()); + m_selectButton.SetEnabled(!IsDisabled()); + m_selectButton.SetPulseOnSelect(m_pulseOnSelect); + ProcessToggle(currentTime); + m_selectButton.DoProcess(currentTime, dirtyregions); + } + else + CGUIButtonControl::Process(currentTime, dirtyregions); +} + +void CGUIToggleButtonControl::ProcessToggle(unsigned int currentTime) +{ + bool changed = false; + + changed |= m_label.SetMaxRect(m_posX, m_posY, GetWidth(), m_height); + changed |= m_label.SetText(GetDescription()); + changed |= m_label.SetColor(GetTextColor()); + changed |= m_label.SetScrolling(HasFocus()); + changed |= m_label.Process(currentTime); + + if (changed) + MarkDirtyRegion(); +} + +void CGUIToggleButtonControl::Render() +{ + if (m_bSelected) + { + m_selectButton.Render(); + CGUIControl::Render(); + } + else + { // render our Normal textures... + CGUIButtonControl::Render(); + } +} + +bool CGUIToggleButtonControl::OnAction(const CAction &action) +{ + if (action.GetID() == ACTION_SELECT_ITEM) + { + m_bSelected = !m_bSelected; + SetInvalid(); + } + return CGUIButtonControl::OnAction(action); +} + +void CGUIToggleButtonControl::AllocResources() +{ + CGUIButtonControl::AllocResources(); + m_selectButton.AllocResources(); +} + +void CGUIToggleButtonControl::FreeResources(bool immediately) +{ + CGUIButtonControl::FreeResources(immediately); + m_selectButton.FreeResources(immediately); +} + +void CGUIToggleButtonControl::DynamicResourceAlloc(bool bOnOff) +{ + CGUIButtonControl::DynamicResourceAlloc(bOnOff); + m_selectButton.DynamicResourceAlloc(bOnOff); +} + +void CGUIToggleButtonControl::SetInvalid() +{ + CGUIButtonControl::SetInvalid(); + m_selectButton.SetInvalid(); +} + +void CGUIToggleButtonControl::SetPosition(float posX, float posY) +{ + CGUIButtonControl::SetPosition(posX, posY); + m_selectButton.SetPosition(posX, posY); +} + +void CGUIToggleButtonControl::SetWidth(float width) +{ + CGUIButtonControl::SetWidth(width); + m_selectButton.SetWidth(width); +} + +void CGUIToggleButtonControl::SetHeight(float height) +{ + CGUIButtonControl::SetHeight(height); + m_selectButton.SetHeight(height); +} + +void CGUIToggleButtonControl::SetMinWidth(float minWidth) +{ + CGUIButtonControl::SetMinWidth(minWidth); + m_selectButton.SetMinWidth(minWidth); +} + +bool CGUIToggleButtonControl::UpdateColors(const CGUIListItem* item) +{ + bool changed = CGUIButtonControl::UpdateColors(nullptr); + changed |= m_selectButton.SetColorDiffuse(m_diffuseColor); + changed |= m_selectButton.UpdateColors(nullptr); + + return changed; +} + +void CGUIToggleButtonControl::SetLabel(const std::string &label) +{ + CGUIButtonControl::SetLabel(label); + m_selectButton.SetLabel(label); +} + +void CGUIToggleButtonControl::SetAltLabel(const std::string &label) +{ + if (label.size()) + m_selectButton.SetLabel(label); +} + +std::string CGUIToggleButtonControl::GetDescription() const +{ + if (m_bSelected) + return m_selectButton.GetDescription(); + return CGUIButtonControl::GetDescription(); +} + +void CGUIToggleButtonControl::SetAltClickActions(const CGUIAction &clickActions) +{ + m_selectButton.SetClickActions(clickActions); +} + +void CGUIToggleButtonControl::OnClick() +{ + // the ! is here as m_bSelected gets updated before this is called + if (!m_bSelected && m_selectButton.HasClickActions()) + m_selectButton.OnClick(); + else + CGUIButtonControl::OnClick(); +} + +void CGUIToggleButtonControl::SetToggleSelect(const std::string &toggleSelect) +{ + m_toggleSelect = CServiceBroker::GetGUI()->GetInfoManager().Register(toggleSelect, GetParentID()); +} |