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-rw-r--r--xbmc/guilib/GUIToggleButtonControl.cpp175
1 files changed, 175 insertions, 0 deletions
diff --git a/xbmc/guilib/GUIToggleButtonControl.cpp b/xbmc/guilib/GUIToggleButtonControl.cpp
new file mode 100644
index 0000000..42bd7ee
--- /dev/null
+++ b/xbmc/guilib/GUIToggleButtonControl.cpp
@@ -0,0 +1,175 @@
+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "GUIToggleButtonControl.h"
+
+#include "GUIDialog.h"
+#include "GUIInfoManager.h"
+#include "GUIWindowManager.h"
+#include "input/Key.h"
+
+CGUIToggleButtonControl::CGUIToggleButtonControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& textureFocus, const CTextureInfo& textureNoFocus, const CTextureInfo& altTextureFocus, const CTextureInfo& altTextureNoFocus, const CLabelInfo &labelInfo, bool wrapMultiLine)
+ : CGUIButtonControl(parentID, controlID, posX, posY, width, height, textureFocus, textureNoFocus, labelInfo, wrapMultiLine)
+ , m_selectButton(parentID, controlID, posX, posY, width, height, altTextureFocus, altTextureNoFocus, labelInfo, wrapMultiLine)
+{
+ ControlType = GUICONTROL_TOGGLEBUTTON;
+}
+
+CGUIToggleButtonControl::~CGUIToggleButtonControl(void) = default;
+
+void CGUIToggleButtonControl::Process(unsigned int currentTime, CDirtyRegionList &dirtyregions)
+{
+ // ask our infoManager whether we are selected or not...
+ if (m_toggleSelect)
+ m_bSelected = m_toggleSelect->Get(INFO::DEFAULT_CONTEXT);
+
+ if (m_bSelected)
+ {
+ // render our Alternate textures...
+ m_selectButton.SetFocus(HasFocus());
+ m_selectButton.SetVisible(IsVisible());
+ m_selectButton.SetEnabled(!IsDisabled());
+ m_selectButton.SetPulseOnSelect(m_pulseOnSelect);
+ ProcessToggle(currentTime);
+ m_selectButton.DoProcess(currentTime, dirtyregions);
+ }
+ else
+ CGUIButtonControl::Process(currentTime, dirtyregions);
+}
+
+void CGUIToggleButtonControl::ProcessToggle(unsigned int currentTime)
+{
+ bool changed = false;
+
+ changed |= m_label.SetMaxRect(m_posX, m_posY, GetWidth(), m_height);
+ changed |= m_label.SetText(GetDescription());
+ changed |= m_label.SetColor(GetTextColor());
+ changed |= m_label.SetScrolling(HasFocus());
+ changed |= m_label.Process(currentTime);
+
+ if (changed)
+ MarkDirtyRegion();
+}
+
+void CGUIToggleButtonControl::Render()
+{
+ if (m_bSelected)
+ {
+ m_selectButton.Render();
+ CGUIControl::Render();
+ }
+ else
+ { // render our Normal textures...
+ CGUIButtonControl::Render();
+ }
+}
+
+bool CGUIToggleButtonControl::OnAction(const CAction &action)
+{
+ if (action.GetID() == ACTION_SELECT_ITEM)
+ {
+ m_bSelected = !m_bSelected;
+ SetInvalid();
+ }
+ return CGUIButtonControl::OnAction(action);
+}
+
+void CGUIToggleButtonControl::AllocResources()
+{
+ CGUIButtonControl::AllocResources();
+ m_selectButton.AllocResources();
+}
+
+void CGUIToggleButtonControl::FreeResources(bool immediately)
+{
+ CGUIButtonControl::FreeResources(immediately);
+ m_selectButton.FreeResources(immediately);
+}
+
+void CGUIToggleButtonControl::DynamicResourceAlloc(bool bOnOff)
+{
+ CGUIButtonControl::DynamicResourceAlloc(bOnOff);
+ m_selectButton.DynamicResourceAlloc(bOnOff);
+}
+
+void CGUIToggleButtonControl::SetInvalid()
+{
+ CGUIButtonControl::SetInvalid();
+ m_selectButton.SetInvalid();
+}
+
+void CGUIToggleButtonControl::SetPosition(float posX, float posY)
+{
+ CGUIButtonControl::SetPosition(posX, posY);
+ m_selectButton.SetPosition(posX, posY);
+}
+
+void CGUIToggleButtonControl::SetWidth(float width)
+{
+ CGUIButtonControl::SetWidth(width);
+ m_selectButton.SetWidth(width);
+}
+
+void CGUIToggleButtonControl::SetHeight(float height)
+{
+ CGUIButtonControl::SetHeight(height);
+ m_selectButton.SetHeight(height);
+}
+
+void CGUIToggleButtonControl::SetMinWidth(float minWidth)
+{
+ CGUIButtonControl::SetMinWidth(minWidth);
+ m_selectButton.SetMinWidth(minWidth);
+}
+
+bool CGUIToggleButtonControl::UpdateColors(const CGUIListItem* item)
+{
+ bool changed = CGUIButtonControl::UpdateColors(nullptr);
+ changed |= m_selectButton.SetColorDiffuse(m_diffuseColor);
+ changed |= m_selectButton.UpdateColors(nullptr);
+
+ return changed;
+}
+
+void CGUIToggleButtonControl::SetLabel(const std::string &label)
+{
+ CGUIButtonControl::SetLabel(label);
+ m_selectButton.SetLabel(label);
+}
+
+void CGUIToggleButtonControl::SetAltLabel(const std::string &label)
+{
+ if (label.size())
+ m_selectButton.SetLabel(label);
+}
+
+std::string CGUIToggleButtonControl::GetDescription() const
+{
+ if (m_bSelected)
+ return m_selectButton.GetDescription();
+ return CGUIButtonControl::GetDescription();
+}
+
+void CGUIToggleButtonControl::SetAltClickActions(const CGUIAction &clickActions)
+{
+ m_selectButton.SetClickActions(clickActions);
+}
+
+void CGUIToggleButtonControl::OnClick()
+{
+ // the ! is here as m_bSelected gets updated before this is called
+ if (!m_bSelected && m_selectButton.HasClickActions())
+ m_selectButton.OnClick();
+ else
+ CGUIButtonControl::OnClick();
+}
+
+void CGUIToggleButtonControl::SetToggleSelect(const std::string &toggleSelect)
+{
+ m_toggleSelect = CServiceBroker::GetGUI()->GetInfoManager().Register(toggleSelect, GetParentID());
+}