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+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "DirtyRegion.h"
+
+#define DIRTYREGION_SOLVER_FILL_VIEWPORT_ALWAYS 0
+#define DIRTYREGION_SOLVER_UNION 1
+#define DIRTYREGION_SOLVER_COST_REDUCTION 2
+#define DIRTYREGION_SOLVER_FILL_VIEWPORT_ON_CHANGE 3
+
+class IDirtyRegionSolver
+{
+public:
+ virtual ~IDirtyRegionSolver() = default;
+
+ // Takes a number of dirty regions which will become a number of needed rendering passes.
+ virtual void Solve(const CDirtyRegionList &input, CDirtyRegionList &output) = 0;
+};