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-rw-r--r--xbmc/guilib/guiinfo/GUIControlsGUIInfo.h56
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diff --git a/xbmc/guilib/guiinfo/GUIControlsGUIInfo.h b/xbmc/guilib/guiinfo/GUIControlsGUIInfo.h
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+/*
+ * Copyright (C) 2012-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "guilib/WindowIDs.h"
+#include "guilib/guiinfo/GUIInfoProvider.h"
+
+#include <map>
+
+namespace KODI
+{
+namespace GUILIB
+{
+namespace GUIINFO
+{
+
+class CGUIInfo;
+
+class CGUIControlsGUIInfo : public CGUIInfoProvider
+{
+public:
+ ~CGUIControlsGUIInfo() override = default;
+
+ // KODI::GUILIB::GUIINFO::IGUIInfoProvider implementation
+ bool InitCurrentItem(CFileItem *item) override;
+ bool GetLabel(std::string& value, const CFileItem *item, int contextWindow, const CGUIInfo &info, std::string *fallback) const override;
+ bool GetInt(int& value, const CGUIListItem *item, int contextWindow, const CGUIInfo &info) const override;
+ bool GetBool(bool& value, const CGUIListItem *item, int contextWindow, const CGUIInfo &info) const override;
+
+ void SetNextWindow(int windowID) { m_nextWindowID = windowID; }
+ void SetPreviousWindow(int windowID) { m_prevWindowID = windowID; }
+
+ /*! \brief containers call this to specify that the focus is changing
+ \param id control id
+ \param next true if we're moving to the next item, false if previous
+ \param scrolling true if the container is scrolling, false if the movement requires no scroll
+ */
+ void SetContainerMoving(int id, bool next, bool scrolling);
+ void ResetContainerMovingCache();
+
+private:
+ int m_nextWindowID = WINDOW_INVALID;
+ int m_prevWindowID = WINDOW_INVALID;
+
+ std::map<int, int> m_containerMoves; // direction of list moving
+};
+
+} // namespace GUIINFO
+} // namespace GUILIB
+} // namespace KODI