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+/*
+ * Copyright (C) 2017-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "input/joysticks/JoystickTypes.h"
+
+#include <string>
+
+class IKeymapEnvironment;
+
+/*!
+ * \brief Interface for mapping buttons to Kodi actions
+ *
+ * \sa CJoystickUtils::MakeKeyName
+ */
+class IKeymap
+{
+public:
+ virtual ~IKeymap() = default;
+
+ /*!
+ * \brief The controller ID
+ *
+ * This is required because key names are specific to each controller
+ */
+ virtual std::string ControllerID() const = 0;
+
+ /*!
+ * \brief Access properties of the keymapping environment
+ */
+ virtual const IKeymapEnvironment* Environment() const = 0;
+
+ /*!
+ * \brief Get the actions for a given key name
+ *
+ * \param keyName The key name created by CJoystickUtils::MakeKeyName()
+ *
+ * \return A list of actions associated with the given key
+ */
+ virtual const KODI::JOYSTICK::KeymapActionGroup& GetActions(const std::string& keyName) const = 0;
+};
+
+/*!
+ * \brief Interface for mapping buttons to Kodi actions for specific windows
+ *
+ * \sa CJoystickUtils::MakeKeyName
+ */
+class IWindowKeymap
+{
+public:
+ virtual ~IWindowKeymap() = default;
+
+ /*!
+ * \brief The controller ID
+ *
+ * This is required because key names are specific to each controller
+ */
+ virtual std::string ControllerID() const = 0;
+
+ /*!
+ * \brief Add an action to the keymap for a given key name and window ID
+ *
+ * \param windowId The window ID to look up
+ * \param keyName The key name created by CJoystickUtils::MakeKeyName()
+ * \param action The action to map
+ */
+ virtual void MapAction(int windowId,
+ const std::string& keyName,
+ KODI::JOYSTICK::KeymapAction action) = 0;
+
+ /*!
+ * \brief Get the actions for a given key name and window ID
+ *
+ * \param windowId The window ID to look up
+ * \param keyName The key name created by CJoystickUtils::MakeKeyName()
+ *
+ * \return A list of actions associated with the given key for the given window
+ */
+ virtual const KODI::JOYSTICK::KeymapActionGroup& GetActions(int windowId,
+ const std::string& keyName) const = 0;
+};