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Diffstat (limited to '')
-rw-r--r-- | xbmc/input/Keymap.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/xbmc/input/Keymap.cpp b/xbmc/input/Keymap.cpp new file mode 100644 index 0000000..a2b431d --- /dev/null +++ b/xbmc/input/Keymap.cpp @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2017-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "Keymap.h" + +#include "IKeymapEnvironment.h" + +using namespace KODI; + +CKeymap::CKeymap(std::shared_ptr<const IWindowKeymap> keymap, const IKeymapEnvironment* environment) + : m_keymap(std::move(keymap)), m_environment(environment) +{ +} + +std::string CKeymap::ControllerID() const +{ + return m_keymap->ControllerID(); +} + +const JOYSTICK::KeymapActionGroup& CKeymap::GetActions(const std::string& keyName) const +{ + const int windowId = m_environment->GetWindowID(); + const auto& actions = m_keymap->GetActions(windowId, keyName); + if (!actions.actions.empty()) + return actions; + + const int fallbackWindowId = m_environment->GetFallthrough(windowId); + if (fallbackWindowId >= 0) + { + const auto& fallbackActions = m_keymap->GetActions(fallbackWindowId, keyName); + if (!fallbackActions.actions.empty()) + return fallbackActions; + } + + if (m_environment->UseGlobalFallthrough()) + { + const auto& globalActions = m_keymap->GetActions(-1, keyName); + if (!globalActions.actions.empty()) + return globalActions; + } + + static const JOYSTICK::KeymapActionGroup empty{}; + return empty; +} |