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diff --git a/xbmc/input/joysticks/generic/DriverReceiving.h b/xbmc/input/joysticks/generic/DriverReceiving.h
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+/*
+ * Copyright (C) 2016-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "input/joysticks/JoystickTypes.h"
+#include "input/joysticks/interfaces/IInputReceiver.h"
+
+#include <map>
+
+namespace KODI
+{
+namespace JOYSTICK
+{
+class IDriverReceiver;
+class IButtonMap;
+
+/*!
+ * \ingroup joystick
+ * \brief Class to translate input events from higher-level features to driver primitives
+ *
+ * A button map is used to translate controller features to driver primitives.
+ * The button map has been abstracted away behind the IButtonMap interface
+ * so that it can be provided by an add-on.
+ */
+class CDriverReceiving : public IInputReceiver
+{
+public:
+ CDriverReceiving(IDriverReceiver* receiver, IButtonMap* buttonMap);
+
+ ~CDriverReceiving() override = default;
+
+ // implementation of IInputReceiver
+ bool SetRumbleState(const FeatureName& feature, float magnitude) override;
+
+private:
+ IDriverReceiver* const m_receiver;
+ IButtonMap* const m_buttonMap;
+};
+} // namespace JOYSTICK
+} // namespace KODI