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Diffstat (limited to '')
-rw-r--r-- | xbmc/input/joysticks/keymaps/KeymapHandling.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/xbmc/input/joysticks/keymaps/KeymapHandling.h b/xbmc/input/joysticks/keymaps/KeymapHandling.h new file mode 100644 index 0000000..fdc64b7 --- /dev/null +++ b/xbmc/input/joysticks/keymaps/KeymapHandling.h @@ -0,0 +1,76 @@ +/* + * Copyright (C) 2017-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "utils/Observer.h" + +#include <memory> +#include <string> +#include <vector> + +class IKeymap; +class IKeymapEnvironment; + +namespace KODI +{ +namespace JOYSTICK +{ +class IInputHandler; +class IInputProvider; +class IInputReceiver; + +/*! + * \ingroup joystick + * \brief + */ +class CKeymapHandling : public Observer +{ +public: + CKeymapHandling(IInputProvider* inputProvider, + bool pPromiscuous, + const IKeymapEnvironment* environment); + + ~CKeymapHandling() override; + + /*! + * \brief Unregister the input provider + * + * Call this if the input provider is invalidated, such as if a user + * disconnects a controller. This prevents accessing the invalidated + * input provider when keymaps are unloaded upon destruction. + */ + void UnregisterInputProvider() { m_inputProvider = nullptr; } + + /*! + * \brief + */ + IInputReceiver* GetInputReceiver(const std::string& controllerId) const; + + /*! + * \brief + */ + IKeymap* GetKeymap(const std::string& controllerId) const; + + // implementation of Observer + void Notify(const Observable& obs, const ObservableMessage msg) override; + +private: + void LoadKeymaps(); + void UnloadKeymaps(); + + // Construction parameter + IInputProvider* m_inputProvider; + const bool m_pPromiscuous; + const IKeymapEnvironment* const m_environment; + + std::vector<std::unique_ptr<IKeymap>> m_keymaps; + std::vector<std::unique_ptr<IInputHandler>> m_inputHandlers; +}; +} // namespace JOYSTICK +} // namespace KODI |