diff options
Diffstat (limited to 'xbmc/rendering/gl/ScreenshotSurfaceGL.cpp')
-rw-r--r-- | xbmc/rendering/gl/ScreenshotSurfaceGL.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/xbmc/rendering/gl/ScreenshotSurfaceGL.cpp b/xbmc/rendering/gl/ScreenshotSurfaceGL.cpp new file mode 100644 index 0000000..022611b --- /dev/null +++ b/xbmc/rendering/gl/ScreenshotSurfaceGL.cpp @@ -0,0 +1,65 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "ScreenshotSurfaceGL.h" + +#include "ServiceBroker.h" +#include "guilib/GUIComponent.h" +#include "guilib/GUIWindowManager.h" +#include "utils/Screenshot.h" +#include "windowing/GraphicContext.h" + +#include <mutex> +#include <vector> + +#include "system_gl.h" + +void CScreenshotSurfaceGL::Register() +{ + CScreenShot::Register(CScreenshotSurfaceGL::CreateSurface); +} + +std::unique_ptr<IScreenshotSurface> CScreenshotSurfaceGL::CreateSurface() +{ + return std::unique_ptr<CScreenshotSurfaceGL>(new CScreenshotSurfaceGL()); +} + +bool CScreenshotSurfaceGL::Capture() +{ + CWinSystemBase* winsystem = CServiceBroker::GetWinSystem(); + if (!winsystem) + return false; + + CGUIComponent* gui = CServiceBroker::GetGUI(); + if (!gui) + return false; + + std::unique_lock<CCriticalSection> lock(winsystem->GetGfxContext()); + gui->GetWindowManager().Render(); + + glReadBuffer(GL_BACK); + + // get current viewport + GLint viewport[4]; + glGetIntegerv(GL_VIEWPORT, viewport); + + m_width = viewport[2] - viewport[0]; + m_height = viewport[3] - viewport[1]; + m_stride = m_width * 4; + std::vector<uint8_t> surface(m_stride * m_height); + + // read pixels from the backbuffer + glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3], GL_BGRA, GL_UNSIGNED_BYTE, static_cast<GLvoid*>(surface.data())); + + // make a new buffer and copy the read image to it with the Y axis inverted + m_buffer = new unsigned char[m_stride * m_height]; + for (int y = 0; y < m_height; y++) + memcpy(m_buffer + y * m_stride, surface.data() + (m_height - y - 1) * m_stride, m_stride); + + return m_buffer != nullptr; +} |