summaryrefslogtreecommitdiffstats
path: root/xbmc/windowing/X11/VideoSyncGLX.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'xbmc/windowing/X11/VideoSyncGLX.cpp')
-rw-r--r--xbmc/windowing/X11/VideoSyncGLX.cpp277
1 files changed, 277 insertions, 0 deletions
diff --git a/xbmc/windowing/X11/VideoSyncGLX.cpp b/xbmc/windowing/X11/VideoSyncGLX.cpp
new file mode 100644
index 0000000..0e29a85
--- /dev/null
+++ b/xbmc/windowing/X11/VideoSyncGLX.cpp
@@ -0,0 +1,277 @@
+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "VideoSyncGLX.h"
+
+#include "utils/TimeUtils.h"
+#include "utils/XTimeUtils.h"
+#include "utils/log.h"
+#include "windowing/GraphicContext.h"
+#include "windowing/X11/WinSystemX11GLContext.h"
+
+#include <mutex>
+#include <sstream>
+
+#include <X11/extensions/Xrandr.h>
+
+using namespace KODI::WINDOWING::X11;
+
+using namespace std::chrono_literals;
+
+Display* CVideoSyncGLX::m_Dpy = NULL;
+
+void CVideoSyncGLX::OnLostDisplay()
+{
+ if (!m_displayLost)
+ {
+ m_displayLost = true;
+ m_lostEvent.Wait();
+ }
+}
+
+void CVideoSyncGLX::OnResetDisplay()
+{
+ m_displayReset = true;
+}
+
+bool CVideoSyncGLX::Setup(PUPDATECLOCK func)
+{
+ std::unique_lock<CCriticalSection> lock(m_winSystem.GetGfxContext());
+
+ m_glXWaitVideoSyncSGI = NULL;
+ m_glXGetVideoSyncSGI = NULL;
+ m_vInfo = NULL;
+ m_Window = 0;
+ m_Context = NULL;
+ UpdateClock = func;
+
+ int singleBufferAttributes[] = {
+ GLX_RGBA,
+ GLX_RED_SIZE, 0,
+ GLX_GREEN_SIZE, 0,
+ GLX_BLUE_SIZE, 0,
+ None
+ };
+
+ int ReturnV, SwaMask;
+ unsigned int GlxTest;
+ XSetWindowAttributes Swa;
+
+ m_vInfo = NULL;
+ m_Context = NULL;
+ m_Window = 0;
+
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: Setting up GLX");
+
+ static_cast<CWinSystemX11*>(&m_winSystem)->Register(this);
+
+ m_displayLost = false;
+ m_displayReset = false;
+ m_lostEvent.Reset();
+
+ if (!m_Dpy)
+ {
+ m_Dpy = XOpenDisplay(NULL);
+ if (!m_Dpy)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: Unable to open display");
+ return false;
+ }
+ }
+
+ if (!glXQueryExtension(m_Dpy, NULL, NULL))
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: X server does not support GLX");
+ return false;
+ }
+
+ bool ExtensionFound = false;
+ std::istringstream Extensions(glXQueryExtensionsString(m_Dpy, m_winSystem.GetScreen()));
+ std::string ExtensionStr;
+
+ while (!ExtensionFound)
+ {
+ Extensions >> ExtensionStr;
+ if (Extensions.fail())
+ break;
+
+ if (ExtensionStr == "GLX_SGI_video_sync")
+ ExtensionFound = true;
+ }
+
+ if (!ExtensionFound)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: X server does not support GLX_SGI_video_sync");
+ return false;
+ }
+
+ m_vInfo = glXChooseVisual(m_Dpy, m_winSystem.GetScreen(), singleBufferAttributes);
+ if (!m_vInfo)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXChooseVisual returned NULL");
+ return false;
+ }
+
+ Swa.border_pixel = 0;
+ Swa.event_mask = StructureNotifyMask;
+ Swa.colormap = XCreateColormap(m_Dpy, m_winSystem.GetWindow(), m_vInfo->visual, AllocNone );
+ SwaMask = CWBorderPixel | CWColormap | CWEventMask;
+
+ m_Window = XCreateWindow(m_Dpy, m_winSystem.GetWindow(), 0, 0, 256, 256, 0,
+ m_vInfo->depth, InputOutput, m_vInfo->visual, SwaMask, &Swa);
+
+ m_Context = glXCreateContext(m_Dpy, m_vInfo, NULL, True);
+ if (!m_Context)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXCreateContext returned NULL");
+ return false;
+ }
+
+ ReturnV = glXMakeCurrent(m_Dpy, m_Window, m_Context);
+ if (ReturnV != True)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXMakeCurrent returned {}", ReturnV);
+ return false;
+ }
+
+ m_glXWaitVideoSyncSGI = (int (*)(int, int, unsigned int*))glXGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI");
+ if (!m_glXWaitVideoSyncSGI)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXWaitVideoSyncSGI not found");
+ return false;
+ }
+
+ ReturnV = m_glXWaitVideoSyncSGI(2, 0, &GlxTest);
+ if (ReturnV)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXWaitVideoSyncSGI returned {}", ReturnV);
+ return false;
+ }
+
+ m_glXGetVideoSyncSGI = (int (*)(unsigned int*))glXGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI");
+ if (!m_glXGetVideoSyncSGI)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXGetVideoSyncSGI not found");
+ return false;
+ }
+
+ ReturnV = m_glXGetVideoSyncSGI(&GlxTest);
+ if (ReturnV)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXGetVideoSyncSGI returned {}", ReturnV);
+ return false;
+ }
+
+ return true;
+}
+
+void CVideoSyncGLX::Run(CEvent& stopEvent)
+{
+ unsigned int PrevVblankCount;
+ unsigned int VblankCount;
+ int ReturnV;
+ bool IsReset = false;
+ int64_t Now;
+
+ //get the current vblank counter
+ m_glXGetVideoSyncSGI(&VblankCount);
+ PrevVblankCount = VblankCount;
+
+ while(!stopEvent.Signaled() && !m_displayLost && !m_displayReset)
+ {
+ //wait for the next vblank
+ ReturnV = m_glXWaitVideoSyncSGI(2, (VblankCount + 1) % 2, &VblankCount);
+ m_glXGetVideoSyncSGI(&VblankCount); //the vblank count returned by glXWaitVideoSyncSGI is not always correct
+ Now = CurrentHostCounter(); //get the timestamp of this vblank
+
+ if(ReturnV)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXWaitVideoSyncSGI returned {}", ReturnV);
+ return;
+ }
+
+ if (VblankCount > PrevVblankCount)
+ {
+ UpdateClock((int)(VblankCount - PrevVblankCount), Now, m_refClock);
+ IsReset = false;
+ }
+ else
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: Vblank counter has reset");
+
+ //only try reattaching once
+ if (IsReset)
+ return;
+
+ //because of a bug in the nvidia driver, glXWaitVideoSyncSGI breaks when the vblank counter resets
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: Detaching glX context");
+ ReturnV = glXMakeCurrent(m_Dpy, None, NULL);
+ if (ReturnV != True)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXMakeCurrent returned {}", ReturnV);
+ return;
+ }
+
+ //sleep here so we don't busy spin when this constantly happens, for example when the display went to sleep
+ KODI::TIME::Sleep(1s);
+
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: Attaching glX context");
+ ReturnV = glXMakeCurrent(m_Dpy, m_Window, m_Context);
+ if (ReturnV != True)
+ {
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXMakeCurrent returned {}", ReturnV);
+ return;
+ }
+
+ m_glXGetVideoSyncSGI(&VblankCount);
+
+ IsReset = true;
+ }
+ PrevVblankCount = VblankCount;
+ }
+ m_lostEvent.Set();
+ while(!stopEvent.Signaled() && m_displayLost && !m_displayReset)
+ {
+ KODI::TIME::Sleep(10ms);
+ }
+}
+
+void CVideoSyncGLX::Cleanup()
+{
+ CLog::Log(LOGDEBUG, "CVideoReferenceClock: Cleaning up GLX");
+
+ {
+ std::unique_lock<CCriticalSection> lock(m_winSystem.GetGfxContext());
+
+ if (m_vInfo)
+ {
+ XFree(m_vInfo);
+ m_vInfo = NULL;
+ }
+ if (m_Context)
+ {
+ glXMakeCurrent(m_Dpy, None, NULL);
+ glXDestroyContext(m_Dpy, m_Context);
+ m_Context = NULL;
+ }
+ if (m_Window)
+ {
+ XDestroyWindow(m_Dpy, m_Window);
+ m_Window = 0;
+ }
+ }
+
+ m_lostEvent.Set();
+ m_winSystem.Unregister(this);
+}
+
+float CVideoSyncGLX::GetFps()
+{
+ m_fps = m_winSystem.GetGfxContext().GetFPS();
+ return m_fps;
+}