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+/*
+ * Copyright (C) 2012-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "WinEventsIOS.h"
+
+#include "application/AppInboundProtocol.h"
+#include "guilib/GUIWindowManager.h"
+#include "input/InputManager.h"
+#include "input/XBMC_vkeys.h"
+#include "threads/CriticalSection.h"
+#include "utils/log.h"
+
+#include <list>
+#include <mutex>
+
+static CCriticalSection g_inputCond;
+
+static std::list<XBMC_Event> events;
+
+bool CWinEventsIOS::MessagePump()
+{
+ bool ret = false;
+ std::shared_ptr<CAppInboundProtocol> appPort = CServiceBroker::GetAppPort();
+
+ // Do not always loop, only pump the initial queued count events. else if ui keep pushing
+ // events the loop won't finish then it will block xbmc main message loop.
+ for (size_t pumpEventCount = GetQueueSize(); pumpEventCount > 0; --pumpEventCount)
+ {
+ // Pop up only one event per time since in App::OnEvent it may init modal dialog which init
+ // deeper message loop and call the deeper MessagePump from there.
+ XBMC_Event pumpEvent;
+ {
+ std::unique_lock<CCriticalSection> lock(g_inputCond);
+ if (events.empty())
+ return ret;
+ pumpEvent = events.front();
+ events.pop_front();
+ }
+
+ if (appPort)
+ ret = appPort->OnEvent(pumpEvent);
+ }
+ return ret;
+}
+
+size_t CWinEventsIOS::GetQueueSize()
+{
+ std::unique_lock<CCriticalSection> lock(g_inputCond);
+ return events.size();
+}