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diff --git a/xbmc/windowing/ios/WinSystemIOS.h b/xbmc/windowing/ios/WinSystemIOS.h
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+/*
+ * Copyright (C) 2010-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "rendering/gles/RenderSystemGLES.h"
+#include "threads/CriticalSection.h"
+#include "windowing/WinSystem.h"
+
+#include <string>
+#include <vector>
+
+#include <CoreVideo/CVOpenGLESTextureCache.h>
+
+class IDispResource;
+class CVideoSyncIos;
+struct CADisplayLinkWrapper;
+
+class CWinSystemIOS : public CWinSystemBase, public CRenderSystemGLES
+{
+public:
+ CWinSystemIOS();
+ ~CWinSystemIOS() override;
+
+ static void Register();
+ static std::unique_ptr<CWinSystemBase> CreateWinSystem();
+
+ int GetDisplayIndexFromSettings();
+ // Implementation of CWinSystemBase
+ CRenderSystemBase *GetRenderSystem() override { return this; }
+ bool InitWindowSystem() override;
+ bool DestroyWindowSystem() override;
+ bool CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res) override;
+ bool DestroyWindow() override;
+ bool ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) override;
+ bool SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays) override;
+ void UpdateResolutions() override;
+ bool CanDoWindowed() override { return false; }
+
+ void ShowOSMouse(bool show) override {}
+ bool HasCursor() override;
+
+ void NotifyAppActiveChange(bool bActivated) override;
+
+ bool Minimize() override;
+ bool Restore() override;
+ bool Hide() override;
+ bool Show(bool raise = true) override;
+
+ bool IsExtSupported(const char* extension) const override;
+
+ bool BeginRender() override;
+ bool EndRender() override;
+
+ void Register(IDispResource *resource) override;
+ void Unregister(IDispResource *resource) override;
+
+ std::unique_ptr<CVideoSync> GetVideoSync(void* clock) override;
+
+ std::vector<std::string> GetConnectedOutputs() override;
+
+ bool InitDisplayLink(CVideoSyncIos *syncImpl);
+ void DeinitDisplayLink(void);
+ void OnAppFocusChange(bool focus);
+ bool IsBackgrounded() const { return m_bIsBackgrounded; }
+ CVEAGLContext GetEAGLContextObj();
+ void MoveToTouchscreen();
+
+ // winevents override
+ bool MessagePump() override;
+
+protected:
+ void PresentRenderImpl(bool rendered) override;
+ void SetVSyncImpl(bool enable) override {}
+
+ void *m_glView; // EAGLView opaque
+ void *m_WorkingContext; // shared EAGLContext opaque
+ bool m_bWasFullScreenBeforeMinimize;
+ std::string m_eglext;
+ CCriticalSection m_resourceSection;
+ std::vector<IDispResource*> m_resources;
+ bool m_bIsBackgrounded;
+
+private:
+ bool GetScreenResolution(int* w, int* h, double* fps, int screenIdx);
+ void FillInVideoModes(int screenIdx);
+ bool SwitchToVideoMode(int width, int height, double refreshrate);
+ CADisplayLinkWrapper *m_pDisplayLink;
+ int m_internalTouchscreenResolutionWidth = -1;
+ int m_internalTouchscreenResolutionHeight = -1;
+};
+