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Diffstat (limited to 'xbmc/windowing/osx/SDL/WinSystemOSXSDL.h')
-rw-r--r--xbmc/windowing/osx/SDL/WinSystemOSXSDL.h111
1 files changed, 111 insertions, 0 deletions
diff --git a/xbmc/windowing/osx/SDL/WinSystemOSXSDL.h b/xbmc/windowing/osx/SDL/WinSystemOSXSDL.h
new file mode 100644
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--- /dev/null
+++ b/xbmc/windowing/osx/SDL/WinSystemOSXSDL.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "threads/CriticalSection.h"
+#include "threads/SystemClock.h"
+#include "threads/Timer.h"
+#include "windowing/WinSystem.h"
+
+#include <chrono>
+#include <string>
+#include <vector>
+
+typedef struct SDL_Surface SDL_Surface;
+
+class IDispResource;
+class CWinEventsOSX;
+class CWinSystemOSXImpl;
+#ifdef __OBJC__
+@class NSOpenGLContext;
+#endif
+
+class CWinSystemOSX : public CWinSystemBase, public ITimerCallback
+{
+public:
+
+ CWinSystemOSX();
+ ~CWinSystemOSX() override;
+
+ // ITimerCallback interface
+ void OnTimeout() override;
+
+ // CWinSystemBase
+ bool InitWindowSystem() override;
+ bool DestroyWindowSystem() override;
+ bool CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res) override;
+ bool DestroyWindow() override;
+ bool ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) override;
+ bool SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays) override;
+ void UpdateResolutions() override;
+ void NotifyAppFocusChange(bool bGaining) override;
+ void ShowOSMouse(bool show) override;
+ bool Minimize() override;
+ bool Restore() override;
+ bool Hide() override;
+ bool Show(bool raise = true) override;
+ void OnMove(int x, int y) override;
+
+ std::string GetClipboardText() override;
+
+ void Register(IDispResource *resource) override;
+ void Unregister(IDispResource *resource) override;
+
+ std::unique_ptr<CVideoSync> GetVideoSync(void* clock) override;
+
+ std::vector<std::string> GetConnectedOutputs() override;
+
+ void WindowChangedScreen();
+
+ void AnnounceOnLostDevice();
+ void AnnounceOnResetDevice();
+ void HandleOnResetDevice();
+ void StartLostDeviceTimer();
+ void StopLostDeviceTimer();
+
+ void* GetCGLContextObj();
+#ifdef __OBJC__
+ NSOpenGLContext* GetNSOpenGLContext();
+#else
+ void* GetNSOpenGLContext();
+#endif
+
+ // winevents override
+ bool MessagePump() override;
+
+protected:
+ std::unique_ptr<KODI::WINDOWING::IOSScreenSaver> GetOSScreenSaverImpl() override;
+
+ void HandlePossibleRefreshrateChange();
+ void GetScreenResolution(int* w, int* h, double* fps, int screenIdx);
+ void EnableVSync(bool enable);
+ bool SwitchToVideoMode(int width, int height, double refreshrate);
+ void FillInVideoModes();
+ bool FlushBuffer(void);
+ bool IsObscured(void);
+ void StartTextInput();
+ void StopTextInput();
+
+ std::unique_ptr<CWinSystemOSXImpl> m_impl;
+ SDL_Surface* m_SDLSurface;
+ CWinEventsOSX *m_osx_events;
+ bool m_obscured;
+ std::chrono::time_point<std::chrono::steady_clock> m_obscured_timecheck;
+
+ bool m_movedToOtherScreen;
+ int m_lastDisplayNr;
+ double m_refreshRate;
+
+ CCriticalSection m_resourceSection;
+ std::vector<IDispResource*> m_resources;
+ CTimer m_lostDeviceTimer;
+ bool m_delayDispReset;
+ XbmcThreads::EndTime<> m_dispResetTimer;
+ int m_updateGLContext = 0;
+};