From c04dcc2e7d834218ef2d4194331e383402495ae1 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Wed, 10 Apr 2024 20:07:22 +0200 Subject: Adding upstream version 2:20.4+dfsg. Signed-off-by: Daniel Baumann --- xbmc/input/actions/Action.cpp | 154 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 154 insertions(+) create mode 100644 xbmc/input/actions/Action.cpp (limited to 'xbmc/input/actions/Action.cpp') diff --git a/xbmc/input/actions/Action.cpp b/xbmc/input/actions/Action.cpp new file mode 100644 index 0000000..8449e42 --- /dev/null +++ b/xbmc/input/actions/Action.cpp @@ -0,0 +1,154 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "Action.h" + +#include "ActionIDs.h" +#include "ActionTranslator.h" +#include "input/Key.h" + +CAction::CAction() : m_id(ACTION_NONE) +{ +} + +CAction::CAction(int actionID, + float amount1 /* = 1.0f */, + float amount2 /* = 0.0f */, + const std::string& name /* = "" */, + unsigned int holdTime /*= 0*/) + : m_name(name) +{ + m_id = actionID; + m_amount[0] = amount1; + m_amount[1] = amount2; + m_repeat = 0; + m_buttonCode = 0; + m_unicode = 0; + m_holdTime = holdTime; +} + +CAction::CAction(int actionID, + unsigned int state, + float posX, + float posY, + float offsetX, + float offsetY, + float velocityX, + float velocityY, + const std::string& name) + : m_name(name) +{ + m_id = actionID; + m_amount[0] = posX; + m_amount[1] = posY; + m_amount[2] = offsetX; + m_amount[3] = offsetY; + m_amount[4] = velocityX; + m_amount[5] = velocityY; + m_repeat = 0; + m_buttonCode = 0; + m_unicode = 0; + m_holdTime = state; +} + +CAction::CAction(int actionID, wchar_t unicode) +{ + m_id = actionID; + m_repeat = 0; + m_buttonCode = 0; + m_unicode = unicode; + m_holdTime = 0; +} + +CAction::CAction(int actionID, const std::string& name, const CKey& key) : m_name(name) +{ + m_id = actionID; + m_amount[0] = 1; // digital button (could change this for repeat acceleration) + m_repeat = key.GetRepeat(); + m_buttonCode = key.GetButtonCode(); + m_unicode = key.GetUnicode(); + m_holdTime = key.GetHeld(); + // get the action amounts of the analog buttons + if (key.GetButtonCode() == KEY_BUTTON_LEFT_ANALOG_TRIGGER) + m_amount[0] = (float)key.GetLeftTrigger() / 255.0f; + else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_ANALOG_TRIGGER) + m_amount[0] = (float)key.GetRightTrigger() / 255.0f; + else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK) + { + m_amount[0] = key.GetLeftThumbX(); + m_amount[1] = key.GetLeftThumbY(); + } + else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK) + { + m_amount[0] = key.GetRightThumbX(); + m_amount[1] = key.GetRightThumbY(); + } + else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK_UP) + m_amount[0] = key.GetLeftThumbY(); + else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK_DOWN) + m_amount[0] = -key.GetLeftThumbY(); + else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK_LEFT) + m_amount[0] = -key.GetLeftThumbX(); + else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK_RIGHT) + m_amount[0] = key.GetLeftThumbX(); + else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK_UP) + m_amount[0] = key.GetRightThumbY(); + else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK_DOWN) + m_amount[0] = -key.GetRightThumbY(); + else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK_LEFT) + m_amount[0] = -key.GetRightThumbX(); + else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK_RIGHT) + m_amount[0] = key.GetRightThumbX(); +} + +CAction::CAction(int actionID, const std::string& name) : m_name(name) +{ + m_id = actionID; + m_repeat = 0; + m_buttonCode = 0; + m_unicode = 0; + m_holdTime = 0; +} + +CAction& CAction::operator=(const CAction& rhs) +{ + if (this != &rhs) + { + m_id = rhs.m_id; + for (unsigned int i = 0; i < max_amounts; i++) + m_amount[i] = rhs.m_amount[i]; + m_name = rhs.m_name; + m_repeat = rhs.m_repeat; + m_buttonCode = rhs.m_buttonCode; + m_unicode = rhs.m_unicode; + m_holdTime = rhs.m_holdTime; + m_text = rhs.m_text; + } + return *this; +} + +void CAction::ClearAmount() +{ + for (float& amount : m_amount) + amount = 0; +} + +bool CAction::IsMouse() const +{ + return (m_id >= ACTION_MOUSE_START && m_id <= ACTION_MOUSE_END); +} + +bool CAction::IsGesture() const +{ + return (m_id >= ACTION_GESTURE_NOTIFY && m_id <= ACTION_GESTURE_END); +} + +bool CAction::IsAnalog() const +{ + return CActionTranslator::IsAnalog(m_id); +} -- cgit v1.2.3