#.rst: # FindOpenGLES # ------------ # Finds the OpenGLES2 library # # This will define the following variables:: # # OPENGLES_FOUND - system has OpenGLES # OPENGLES_INCLUDE_DIRS - the OpenGLES include directory # OPENGLES_LIBRARIES - the OpenGLES libraries # OPENGLES_DEFINITIONS - the OpenGLES definitions if(PKG_CONFIG_FOUND) pkg_check_modules(PC_OPENGLES glesv2 QUIET) endif() if(NOT CORE_SYSTEM_NAME STREQUAL darwin_embedded) find_path(OPENGLES_INCLUDE_DIR GLES2/gl2.h PATHS ${PC_OPENGLES_INCLUDEDIR}) find_library(OPENGLES_gl_LIBRARY NAMES GLESv2 PATHS ${PC_OPENGLES_LIBDIR}) else() find_library(OPENGLES_gl_LIBRARY NAMES OpenGLES PATHS ${CMAKE_OSX_SYSROOT}/System/Library PATH_SUFFIXES Frameworks NO_DEFAULT_PATH) set(OPENGLES_INCLUDE_DIR ${OPENGLES_gl_LIBRARY}/Headers) endif() find_path(OPENGLES3_INCLUDE_DIR GLES3/gl3.h) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(OpenGLES REQUIRED_VARS OPENGLES_gl_LIBRARY OPENGLES_INCLUDE_DIR) find_path(OPENGLES3_INCLUDE_DIR GLES3/gl3.h PATHS ${PC_OPENGLES_INCLUDEDIR}) if(OPENGLES_FOUND) set(OPENGLES_LIBRARIES ${OPENGLES_gl_LIBRARY}) if(OPENGLES3_INCLUDE_DIR) set(OPENGLES_INCLUDE_DIRS ${OPENGLES_INCLUDE_DIR} ${OPENGLES3_INCLUDE_DIR}) set(OPENGLES_DEFINITIONS -DHAS_GLES=3) mark_as_advanced(OPENGLES_INCLUDE_DIR OPENGLES3_INCLUDE_DIR OPENGLES_gl_LIBRARY) else() set(OPENGLES_INCLUDE_DIRS ${OPENGLES_INCLUDE_DIR}) set(OPENGLES_DEFINITIONS -DHAS_GLES=2) mark_as_advanced(OPENGLES_INCLUDE_DIR OPENGLES_gl_LIBRARY) endif() endif()