/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "addons/IAddon.h" #include namespace ADDON { /** * Class - IAddonMgrCallback * This callback should be inherited by any class which manages * specific addon types. Could be mostly used for Dll addon types to handle * cleanup before restart/removal */ class IAddonMgrCallback { public: virtual ~IAddonMgrCallback() = default; virtual bool RequestRestart(const std::string& addonId, AddonInstanceId instanceId, bool datachanged) = 0; }; } /* namespace ADDON */