/* * Copyright (C) 2017-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "GUIRenderTargetFactory.h" #include "GUIRenderTarget.h" using namespace KODI; using namespace RETRO; CGUIRenderTargetFactory::CGUIRenderTargetFactory(IRenderManager* renderManager) : m_renderManager(renderManager) { } CGUIRenderTarget* CGUIRenderTargetFactory::CreateRenderFullScreen(CGameWindowFullScreen& window) { return new CGUIRenderFullScreen(m_renderManager, window); } CGUIRenderTarget* CGUIRenderTargetFactory::CreateRenderControl(CGUIGameControl& gameControl) { return new CGUIRenderControl(m_renderManager, gameControl); }