/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once /*! \file GUIRadioButtonControl.h \brief */ #include "GUIButtonControl.h" /*! \ingroup controls \brief */ class CGUIRadioButtonControl : public CGUIButtonControl { public: CGUIRadioButtonControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& textureFocus, const CTextureInfo& textureNoFocus, const CLabelInfo& labelInfo, const CTextureInfo& radioOnFocus, const CTextureInfo& radioOnNoFocus, const CTextureInfo& radioOffFocus, const CTextureInfo& radioOffNoFocus, const CTextureInfo& radioOnDisabled, const CTextureInfo& radioOffDisabled); ~CGUIRadioButtonControl() override = default; CGUIRadioButtonControl* Clone() const override { return new CGUIRadioButtonControl(*this); } void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) override; void Render() override; bool OnAction(const CAction &action) override ; bool OnMessage(CGUIMessage& message) override; void AllocResources() override; void FreeResources(bool immediately = false) override; void DynamicResourceAlloc(bool bOnOff) override; void SetInvalid() override; void SetPosition(float posX, float posY) override; void SetWidth(float width) override; void SetHeight(float height) override; std::string GetDescription() const override; void SetRadioDimensions(float posX, float posY, float width, float height); void SetToggleSelect(const std::string &toggleSelect); bool IsSelected() const { return m_bSelected; } protected: bool UpdateColors(const CGUIListItem* item) override; std::unique_ptr m_imgRadioOnFocus; std::unique_ptr m_imgRadioOnNoFocus; std::unique_ptr m_imgRadioOffFocus; std::unique_ptr m_imgRadioOffNoFocus; std::unique_ptr m_imgRadioOnDisabled; std::unique_ptr m_imgRadioOffDisabled; float m_radioPosX; float m_radioPosY; INFO::InfoPtr m_toggleSelect; bool m_useLabel2; private: CGUIRadioButtonControl(const CGUIRadioButtonControl& control); };