/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once class IRenderingCallback { public: virtual ~IRenderingCallback() = default; virtual bool Create(int x, int y, int w, int h, void *device) = 0; virtual void Render() = 0; virtual void Stop() = 0; virtual bool IsDirty() { return true; } };