/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once /////////////////////////////////////////////////////////////////////// // Tween.h // A couple of tweening classes implemented in C++. // ref: http://www.robertpenner.com/easing/ // // Author: d4rk /////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////// // Current list of classes: // // LinearTweener // QuadTweener // CubicTweener // SineTweener // CircleTweener // BackTweener // BounceTweener // ElasticTweener // /////////////////////////////////////////////////////////////////////// #include #ifndef M_PI #define M_PI 3.14159265358979323846 #endif enum TweenerType { EASE_IN, EASE_OUT, EASE_INOUT }; class Tweener { public: explicit Tweener(TweenerType tweenerType = EASE_OUT) { m_tweenerType = tweenerType; } virtual ~Tweener() = default; void SetEasing(TweenerType type) { m_tweenerType = type; } virtual float Tween(float time, float start, float change, float duration)=0; virtual bool HasResumePoint() const { return m_tweenerType == EASE_INOUT; } protected: TweenerType m_tweenerType; }; class LinearTweener : public Tweener { public: float Tween(float time, float start, float change, float duration) override { return change * time / duration + start; } bool HasResumePoint() const override { return false; } }; class QuadTweener : public Tweener { public: explicit QuadTweener(float a = 1.0f) { _a=a; } float Tween(float time, float start, float change, float duration) override { switch (m_tweenerType) { case EASE_IN: time /= duration; return change * time * (_a * time + 1 - _a) + start; break; case EASE_OUT: time /= duration; return -change * time * (_a * time - 1 - _a) + start; break; case EASE_INOUT: time /= duration/2; if (time < 1) return (change) * time * (_a * time + 1 - _a) + start; time--; return (-change) * time * (_a * time - 1 - _a) + start; break; } return change * time * time + start; } private: float _a; }; class CubicTweener : public Tweener { public: float Tween(float time, float start, float change, float duration) override { switch (m_tweenerType) { case EASE_IN: time /= duration; return change * time * time * time + start; break; case EASE_OUT: time /= duration; time--; return change * (time * time * time + 1) + start; break; case EASE_INOUT: time /= duration/2; if (time < 1) return (change/2) * time * time * time + start; time-=2; return (change/2) * (time * time * time + 2) + start; break; } return change * time * time + start; } }; class CircleTweener : public Tweener { public: float Tween(float time, float start, float change, float duration) override { switch (m_tweenerType) { case EASE_IN: time /= duration; return (-change) * (sqrt(1 - time * time) - 1) + start; break; case EASE_OUT: time /= duration; time--; return change * sqrt(1 - time * time) + start; break; case EASE_INOUT: time /= duration/2; if (time < 1) return (-change/2) * (sqrt(1 - time * time) - 1) + start; time-=2; return change/2 * (sqrt(1 - time * time) + 1) + start; break; } return change * sqrt(1 - time * time) + start; } }; class BackTweener : public Tweener { public: explicit BackTweener(float s=1.70158) { _s=s; } float Tween(float time, float start, float change, float duration) override { float s = _s; switch (m_tweenerType) { case EASE_IN: time /= duration; return change * time * time * ((s + 1) * time - s) + start; break; case EASE_OUT: time /= duration; time--; return change * (time * time * ((s + 1) * time + s) + 1) + start; break; case EASE_INOUT: time /= duration/2; s*=(1.525f); if ((time ) < 1) { return (change/2) * (time * time * ((s + 1) * time - s)) + start; } time-=2; return (change/2) * (time * time * ((s + 1) * time + s) + 2) + start; break; } return change * ((time-1) * time * ((s + 1) * time + s) + 1) + start; } private: float _s; }; class SineTweener : public Tweener { public: float Tween(float time, float start, float change, float duration) override { time /= duration; switch (m_tweenerType) { case EASE_IN: return change * (1 - cos(time * static_cast(M_PI) / 2.0f)) + start; break; case EASE_OUT: return change * sin(time * static_cast(M_PI) / 2.0f) + start; break; case EASE_INOUT: return change / 2 * (1 - cos(static_cast(M_PI) * time)) + start; break; } return (change / 2) * (1 - cos(static_cast(M_PI) * time)) + start; } }; class BounceTweener : public Tweener { public: float Tween(float time, float start, float change, float duration) override { switch (m_tweenerType) { case EASE_IN: return (change - easeOut(duration - time, 0, change, duration)) + start; break; case EASE_OUT: return easeOut(time, start, change, duration); break; case EASE_INOUT: if (time < duration/2) return (change - easeOut (duration - (time * 2), 0, change, duration) + start) * .5f + start; else return (easeOut (time * 2 - duration, 0, change, duration) * .5f + change * .5f) + start; break; } return easeOut(time, start, change, duration); } protected: static float easeOut(float time, float start, float change, float duration) { time /= duration; if (time < (1 / 2.75f)) { return change * (7.5625f * time * time) + start; } else if (time < (2 / 2.75f)) { time -= (1.5f/2.75f); return change * (7.5625f * time * time + .75f) + start; } else if (time < (2.5f / 2.75f)) { time -= (2.25f/2.75f); return change * (7.5625f * time * time + .9375f) + start; } else { time -= (2.625f/2.75f); return change * (7.5625f * time * time + .984375f) + start; } } }; class ElasticTweener : public Tweener { public: ElasticTweener(float a=0.0, float p=0.0) { _a=a; _p=p; } float Tween(float time, float start, float change, float duration) override { switch (m_tweenerType) { case EASE_IN: return easeIn(time, start, change, duration); break; case EASE_OUT: return easeOut(time, start, change, duration); break; case EASE_INOUT: return easeInOut(time, start, change, duration); break; } return easeOut(time, start, change, duration); } protected: float _a; float _p; float easeIn(float time, float start, float change, float duration) const { float s=0; float a=_a; float p=_p; if (time==0) return start; time /= duration; if (time==1) return start + change; if (!p) p=duration*.3f; if (!a || a < fabs(change)) { a = change; s = p / 4.0f; } else { s = p / (2 * static_cast(M_PI)) * asin(change / a); } time--; return -(a * pow(2.0f, 10 * time) * sin((time * duration - s) * (2 * static_cast(M_PI)) / p)) + start; } float easeOut(float time, float start, float change, float duration) const { float s=0; float a=_a; float p=_p; if (time==0) return start; time /= duration; if (time==1) return start + change; if (!p) p=duration*.3f; if (!a || a < fabs(change)) { a = change; s = p / 4.0f; } else { s = p / (2 * static_cast(M_PI)) * asin(change / a); } return (a * pow(2.0f, -10 * time) * sin((time * duration - s) * (2 * static_cast(M_PI)) / p)) + change + start; } float easeInOut(float time, float start, float change, float duration) const { float s=0; float a=_a; float p=_p; if (time==0) return start; time /= duration/2; if (time==2) return start + change; if (!p) p=duration*.3f*1.5f; if (!a || a < fabs(change)) { a = change; s = p / 4.0f; } else { s = p / (2 * static_cast(M_PI)) * asin(change / a); } if (time < 1) { time--; return -.5f * (a * pow(2.0f, 10 * (time)) * sin((time * duration - s) * (2 * static_cast(M_PI)) / p)) + start; } time--; return a * pow(2.0f, -10 * (time)) * sin((time * duration - s) * (2 * static_cast(M_PI)) / p) * .5f + change + start; } };