/* * Copyright (C) 2017-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "IKeymapEnvironment.h" class CKeymapEnvironment : public IKeymapEnvironment { public: ~CKeymapEnvironment() override = default; // implementation of IKeymapEnvironment int GetWindowID() const override { return m_windowId; } void SetWindowID(int windowId) override { m_windowId = windowId; } int GetFallthrough(int windowId) const override; bool UseGlobalFallthrough() const override { return true; } bool UseEasterEgg() const override { return true; } private: int m_windowId = -1; };