/* * Copyright (C) 2016-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "input/joysticks/JoystickTypes.h" namespace KODI { namespace JOYSTICK { class IButtonSequence { public: virtual ~IButtonSequence() = default; virtual bool OnButtonPress(const FeatureName& feature) = 0; /*! * \brief Returns true if a sequence is being captured to prevent input * from falling through to the application */ virtual bool IsCapturing() = 0; }; } // namespace JOYSTICK } // namespace KODI