/* * Copyright (C) 2014-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "input/joysticks/JoystickTypes.h" namespace KODI { namespace JOYSTICK { /*! * \ingroup joystick * \brief Interface for sending input events to game controllers */ class IInputReceiver { public: virtual ~IInputReceiver() = default; /*! * \brief Set the value of a rumble motor * * \param feature The name of the motor to rumble * \param magnitude The motor's new magnitude of vibration in the closed interval [0, 1] * * \return True if the event was handled otherwise false */ virtual bool SetRumbleState(const FeatureName& feature, float magnitude) = 0; }; } // namespace JOYSTICK } // namespace KODI