/* * Copyright (C) 2012-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include #include namespace PVR { class CPVRChannel; class CPVREpgChannelData { public: CPVREpgChannelData() = default; CPVREpgChannelData(int iClientId, int iUniqueClientChannelId); explicit CPVREpgChannelData(const CPVRChannel& channel); int ClientId() const; int UniqueClientChannelId() const; bool IsRadio() const; bool IsHidden() const; void SetHidden(bool bIsHidden); bool IsLocked() const; void SetLocked(bool bIsLocked); bool IsEPGEnabled() const; void SetEPGEnabled(bool bIsEPGEnabled); int ChannelId() const; void SetChannelId(int iChannelId); const std::string& ChannelName() const; void SetChannelName(const std::string& strChannelName); const std::string& ChannelIconPath() const; void SetChannelIconPath(const std::string& strChannelIconPath); private: const bool m_bIsRadio = false; const int m_iClientId = -1; const int m_iUniqueClientChannelId = -1; bool m_bIsHidden = false; bool m_bIsLocked = false; bool m_bIsEPGEnabled = true; int m_iChannelId = -1; std::string m_strChannelName; std::string m_strChannelIconPath; }; } // namespace PVR