/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include #include namespace KODI { namespace MEMORY { struct MemoryStatus { unsigned int memoryLoad; uint64_t totalPhys; uint64_t availPhys; }; void* AlignedMalloc(size_t s, size_t alignTo); void AlignedFree(void* p); void GetMemoryStatus(MemoryStatus* buffer); } }