/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "guilib/DispResource.h" #include "windowing/VideoSync.h" #include namespace KODI { namespace WINDOWING { namespace X11 { class CWinSystemX11GLContext; class CVideoSyncOML : public CVideoSync, IDispResource { public: explicit CVideoSyncOML(void* clock, CWinSystemX11GLContext& winSystem) : CVideoSync(clock), m_winSystem(winSystem) { } bool Setup(PUPDATECLOCK func) override; void Run(CEvent& stopEvent) override; void Cleanup() override; float GetFps() override; void OnResetDisplay() override; private: std::atomic_bool m_abort; CWinSystemX11GLContext &m_winSystem; }; } } }