/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "WinSystemAndroid.h" #include "rendering/gles/RenderSystemGLES.h" #include "utils/EGLUtils.h" #include "utils/GlobalsHandling.h" struct AVMasteringDisplayMetadata; struct AVContentLightMetadata; class CWinSystemAndroidGLESContext : public CWinSystemAndroid, public CRenderSystemGLES { public: CWinSystemAndroidGLESContext() = default; ~CWinSystemAndroidGLESContext() override = default; static void Register(); static std::unique_ptr CreateWinSystem(); // Implementation of CWinSystemBase via CWinSystemAndroid CRenderSystemBase *GetRenderSystem() override { return this; } bool InitWindowSystem() override; bool CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res) override; bool ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) override; bool SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays) override; std::unique_ptr GetVideoSync(void* clock) override; float GetFrameLatencyAdjustment() override; bool IsHDRDisplay() override; bool SetHDR(const VideoPicture* videoPicture) override; EGLDisplay GetEGLDisplay() const; EGLSurface GetEGLSurface() const; EGLContext GetEGLContext() const; EGLConfig GetEGLConfig() const; protected: void SetVSyncImpl(bool enable) override; void PresentRenderImpl(bool rendered) override; private: bool CreateSurface(); CEGLContextUtils m_pGLContext; bool m_hasHDRConfig = false; std::unique_ptr m_displayMetadata; std::unique_ptr m_lightMetadata; EGLint m_HDRColorSpace = EGL_NONE; bool m_hasEGL_ST2086_Extension = false; bool m_hasEGL_BT2020_PQ_Colorspace_Extension = false; };