/* * Copyright (C) 2005-2020 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include #include #include #include #include namespace KODI { namespace WINDOWING { namespace GBM { class CDRMObject { public: CDRMObject(const CDRMObject&) = delete; CDRMObject& operator=(const CDRMObject&) = delete; virtual ~CDRMObject() = default; std::string GetTypeName() const; std::string GetPropertyName(uint32_t propertyId) const; uint32_t GetId() const { return m_id; } uint32_t GetPropertyId(const std::string& name) const; std::tuple GetPropertyValue(const std::string& name, const std::string& valueName) const; bool SetProperty(const std::string& name, uint64_t value); bool SupportsProperty(const std::string& name); protected: explicit CDRMObject(int fd); bool GetProperties(uint32_t id, uint32_t type); struct DrmModeObjectPropertiesDeleter { void operator()(drmModeObjectProperties* p) { drmModeFreeObjectProperties(p); } }; std::unique_ptr m_props; struct DrmModePropertyResDeleter { void operator()(drmModePropertyRes* p) { drmModeFreeProperty(p); } }; std::vector> m_propsInfo; int m_fd{-1}; private: uint32_t m_id{0}; uint32_t m_type{0}; }; } // namespace GBM } // namespace WINDOWING } // namespace KODI