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path: root/addons/skin.estuary/xml/DialogBusy.xml
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<?xml version="1.0" encoding="utf-8"?>
<window>
	<animation effect="fade" end="100" time="560">WindowOpen</animation>
	<animation effect="fade" start="100" end="0" time="240">WindowClose</animation>
	<controls>
		<control type="group">
			<visible>String.IsEmpty(Window(Home).Property(script.cinemavision.running))</visible>
			<animation effect="fade" time="400">VisibleChange</animation>
			<visible>!Window.IsActive(startup) + !Player.Caching</visible>
			<control type="image">
				<texture>colors/black.png</texture>
				<include>FullScreenDimensions</include>
				<animation effect="fade" start="100" end="70" time="0" condition="true">Conditional</animation>
				<animation effect="fade" start="100" end="0" time="0" condition="Window.IsVisible(fullscreenvideo) | Window.IsVisible(FullscreenGame)">Conditional</animation>
			</control>
			<control type="group">
				<depth>DepthMax</depth>
				<centerleft>50%</centerleft>
				<centertop>50%</centertop>
				<width>80</width>
				<height>80</height>
				<control type="image">
					<centerleft>50%</centerleft>
					<centertop>50%</centertop>
					<width>80</width>
					<height>80</height>
					<aspectratio>keep</aspectratio>
					<animation effect="rotate" end="-45" center="auto" time="200" delay="600" loop="true" reversible="false" condition="true">Conditional</animation>
					<texture colordiffuse="button_focus">spinner.png</texture>
				</control>
				<control type="image">
					<centerleft>50%</centerleft>
					<centertop>50%</centertop>
					<width>50</width>
					<height>50</height>
					<aspectratio>keep</aspectratio>
					<animation effect="rotate" end="45" center="auto" time="200" delay="600" loop="true" reversible="false" condition="true">Conditional</animation>
					<texture flipx="true" colordiffuse="button_focus">spinner.png</texture>
				</control>
				<control type="image">
					<centerleft>50%</centerleft>
					<centertop>50%</centertop>
					<width>30</width>
					<height>30</height>
					<texture colordiffuse="button_focus">$INFO[Control.GetLabel(10),dialogs/volume/progress/p,.png]</texture>
				</control>
			</control>
		</control>
	</controls>
</window>