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/*
* Copyright (C) 2010-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "cores/AudioEngine/Interfaces/AESink.h"
#include "cores/AudioEngine/Utils/AEDeviceInfo.h"
#include "cores/AudioEngine/Utils/AEUtil.h"
#include "threads/CriticalSection.h"
#include "threads/SystemClock.h"
#include "threads/Thread.h"
#include <deque>
#include <set>
#include <androidjni/AudioTrack.h>
class CAESinkAUDIOTRACK : public IAESink
{
public:
const char* GetName() override { return "AUDIOTRACK"; }
CAESinkAUDIOTRACK();
~CAESinkAUDIOTRACK() override;
bool Initialize(AEAudioFormat& format, std::string& device) override;
void Deinitialize() override;
bool IsInitialized();
void GetDelay(AEDelayStatus& status) override;
double GetLatency() override;
double GetCacheTotal() override;
unsigned int AddPackets(uint8_t** data, unsigned int frames, unsigned int offset) override;
void AddPause(unsigned int millis) override;
void Drain() override;
static void EnumerateDevicesEx(AEDeviceInfoList &list, bool force = false);
static void Register();
static IAESink* Create(std::string &device, AEAudioFormat &desiredFormat);
protected:
static jni::CJNIAudioTrack *CreateAudioTrack(int stream, int sampleRate, int channelMask, int encoding, int bufferSize);
static bool IsSupported(int sampleRateInHz, int channelConfig, int audioFormat);
static bool VerifySinkConfiguration(int sampleRate,
int channelMask,
int encoding,
bool isRaw = false);
static void UpdateAvailablePCMCapabilities();
static void UpdateAvailablePassthroughCapabilities(bool isRaw = false);
int AudioTrackWrite(char* audioData, int offsetInBytes, int sizeInBytes);
int AudioTrackWrite(char* audioData, int sizeInBytes, int64_t timestamp);
private:
jni::CJNIAudioTrack *m_at_jni;
int m_jniAudioFormat;
double m_duration_written;
unsigned int m_min_buffer_size;
uint64_t m_headPos;
uint64_t m_headPosOld;
uint32_t m_stuckCounter;
uint64_t m_timestampPos = 0;
// Moving Average computes the weighted average delay over
// a fixed size of delay values - current size: 20 values
double GetMovingAverageDelay(double newestdelay);
// We maintain our linear weighted average delay counter in here
// The n-th value (timely oldest value) is weighted with 1/n
// the newest value gets a weight of 1
std::deque<double> m_linearmovingaverage;
static CAEDeviceInfo m_info;
static CAEDeviceInfo m_info_raw;
static CAEDeviceInfo m_info_iec;
static bool m_hasIEC;
static std::set<unsigned int> m_sink_sampleRates;
static bool m_sinkSupportsFloat;
static bool m_sinkSupportsMultiChannelFloat;
static bool m_passthrough_use_eac3;
AEAudioFormat m_format;
int16_t *m_alignedS16;
unsigned int m_sink_frameSize;
unsigned int m_sink_sampleRate;
bool m_passthrough;
double m_audiotrackbuffer_sec;
double m_audiotrackbuffer_sec_orig;
int m_encoding;
double m_pause_ms = 0.0;
double m_delay = 0.0;
double m_hw_delay = 0.0;
CJNIAudioTimestamp m_timestamp;
XbmcThreads::EndTime<> m_stampTimer;
bool m_superviseAudioDelay = false;
std::vector<float> m_floatbuf;
std::vector<int16_t> m_shortbuf;
std::vector<char> m_charbuf;
};
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