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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GUIDialogBusyNoCancel.h"
#include "ServiceBroker.h"
#include "guilib/GUIComponent.h"
#include "guilib/GUIWindowManager.h"
#include "threads/Thread.h"
CGUIDialogBusyNoCancel::CGUIDialogBusyNoCancel(void)
: CGUIDialog(WINDOW_DIALOG_BUSY_NOCANCEL, "DialogBusy.xml", DialogModalityType::MODAL)
{
m_loadType = LOAD_ON_GUI_INIT;
}
CGUIDialogBusyNoCancel::~CGUIDialogBusyNoCancel(void) = default;
void CGUIDialogBusyNoCancel::Open_Internal(bool bProcessRenderLoop,
const std::string& param /* = "" */)
{
m_bLastVisible = true;
CGUIDialog::Open_Internal(false, param);
}
void CGUIDialogBusyNoCancel::DoProcess(unsigned int currentTime, CDirtyRegionList &dirtyregions)
{
bool visible = CServiceBroker::GetGUI()->GetWindowManager().IsModalDialogTopmost(WINDOW_DIALOG_BUSY_NOCANCEL);
if (!visible && m_bLastVisible)
dirtyregions.push_back(CDirtyRegion(m_renderRegion));
m_bLastVisible = visible;
CGUIDialog::DoProcess(currentTime, dirtyregions);
}
void CGUIDialogBusyNoCancel::Render()
{
if(!m_bLastVisible)
return;
CGUIDialog::Render();
}
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