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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GUIDialogKaiToast.h"
#include "ServiceBroker.h"
#include "guilib/GUIFadeLabelControl.h"
#include "guilib/GUIMessage.h"
#include "peripherals/Peripherals.h"
#include "utils/TimeUtils.h"
#include <mutex>
#define POPUP_ICON 400
#define POPUP_CAPTION_TEXT 401
#define POPUP_NOTIFICATION_BUTTON 402
CGUIDialogKaiToast::TOASTQUEUE CGUIDialogKaiToast::m_notifications;
CCriticalSection CGUIDialogKaiToast::m_critical;
CGUIDialogKaiToast::CGUIDialogKaiToast(void)
: CGUIDialog(WINDOW_DIALOG_KAI_TOAST, "DialogNotification.xml", DialogModalityType::MODELESS)
{
m_loadType = LOAD_ON_GUI_INIT;
m_timer = 0;
m_toastDisplayTime = 0;
m_toastMessageTime = 0;
}
CGUIDialogKaiToast::~CGUIDialogKaiToast(void) = default;
bool CGUIDialogKaiToast::OnMessage(CGUIMessage& message)
{
switch ( message.GetMessage() )
{
case GUI_MSG_WINDOW_INIT:
{
CGUIDialog::OnMessage(message);
ResetTimer();
return true;
}
break;
case GUI_MSG_WINDOW_DEINIT:
{
}
break;
}
return CGUIDialog::OnMessage(message);
}
void CGUIDialogKaiToast::QueueNotification(eMessageType eType, const std::string& aCaption, const std::string& aDescription, unsigned int displayTime /*= TOAST_DISPLAY_TIME*/, bool withSound /*= true*/, unsigned int messageTime /*= TOAST_MESSAGE_TIME*/)
{
AddToQueue("", eType, aCaption, aDescription, displayTime, withSound, messageTime);
}
void CGUIDialogKaiToast::QueueNotification(const std::string& aCaption, const std::string& aDescription)
{
QueueNotification("", aCaption, aDescription);
}
void CGUIDialogKaiToast::QueueNotification(const std::string& aImageFile, const std::string& aCaption, const std::string& aDescription, unsigned int displayTime /*= TOAST_DISPLAY_TIME*/, bool withSound /*= true*/, unsigned int messageTime /*= TOAST_MESSAGE_TIME*/)
{
AddToQueue(aImageFile, Default, aCaption, aDescription, displayTime, withSound, messageTime);
}
void CGUIDialogKaiToast::AddToQueue(const std::string& aImageFile, const eMessageType eType, const std::string& aCaption, const std::string& aDescription, unsigned int displayTime /*= TOAST_DISPLAY_TIME*/, bool withSound /*= true*/, unsigned int messageTime /*= TOAST_MESSAGE_TIME*/)
{
std::unique_lock<CCriticalSection> lock(m_critical);
if (!m_notifications.empty())
{
const auto& last = m_notifications.back();
if (last.eType == eType && last.imagefile == aImageFile && last.caption == aCaption &&
last.description == aDescription)
return; // avoid duplicates in a row.
}
Notification toast;
toast.eType = eType;
toast.imagefile = aImageFile;
toast.caption = aCaption;
toast.description = aDescription;
toast.displayTime = displayTime > TOAST_MESSAGE_TIME + 500 ? displayTime : TOAST_MESSAGE_TIME + 500;
toast.messageTime = messageTime;
toast.withSound = withSound;
m_notifications.push(toast);
}
bool CGUIDialogKaiToast::DoWork()
{
std::unique_lock<CCriticalSection> lock(m_critical);
if (!m_notifications.empty() &&
CTimeUtils::GetFrameTime() - m_timer > m_toastMessageTime)
{
// if we have a fade label control for the text to display, ensure the whole text was shown
// (scrolled to the end) before we move on to the next message
const CGUIFadeLabelControl* notificationText =
dynamic_cast<const CGUIFadeLabelControl*>(GetControl(POPUP_NOTIFICATION_BUTTON));
if (notificationText && !notificationText->AllLabelsShown())
return false;
Notification toast = m_notifications.front();
m_notifications.pop();
lock.unlock();
m_toastDisplayTime = toast.displayTime;
m_toastMessageTime = toast.messageTime;
std::unique_lock<CCriticalSection> lock2(CServiceBroker::GetWinSystem()->GetGfxContext());
if(!Initialize())
return false;
SET_CONTROL_LABEL(POPUP_CAPTION_TEXT, toast.caption);
SET_CONTROL_LABEL(POPUP_NOTIFICATION_BUTTON, toast.description);
// set the appropriate icon
{
std::string icon = toast.imagefile;
if (icon.empty())
{
if (toast.eType == Warning)
icon = "DefaultIconWarning.png";
else if (toast.eType == Error)
icon = "DefaultIconError.png";
else
icon = "DefaultIconInfo.png";
}
SET_CONTROL_FILENAME(POPUP_ICON, icon);
}
// Play the window specific init sound for each notification queued
SetSound(toast.withSound);
// Activate haptics for this notification
CServiceBroker::GetPeripherals().OnUserNotification();
ResetTimer();
return true;
}
return false;
}
void CGUIDialogKaiToast::ResetTimer()
{
m_timer = CTimeUtils::GetFrameTime();
}
void CGUIDialogKaiToast::FrameMove()
{
// Fading does not count as display time
if (IsAnimating(ANIM_TYPE_WINDOW_OPEN))
ResetTimer();
// now check if we should exit
if (CTimeUtils::GetFrameTime() - m_timer > m_toastDisplayTime)
{
bool bClose = true;
// if we have a fade label control for the text to display, ensure the whole text was shown
// (scrolled to the end) before we're closing the toast dialog
const CGUIFadeLabelControl* notificationText =
dynamic_cast<const CGUIFadeLabelControl*>(GetControl(POPUP_NOTIFICATION_BUTTON));
if (notificationText)
{
std::unique_lock<CCriticalSection> lock(m_critical);
bClose = notificationText->AllLabelsShown() && m_notifications.empty();
}
if (bClose)
Close();
}
CGUIDialog::FrameMove();
}
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