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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "FileItem.h"
#include "threads/CriticalSection.h"
#include "utils/EventStream.h"
#include <string>
#include <vector>
class CFavouritesService
{
public:
explicit CFavouritesService(std::string userDataFolder);
virtual ~CFavouritesService() = default;
/** For profiles*/
void ReInit(std::string userDataFolder);
bool IsFavourited(const CFileItem& item, int contextWindow) const;
void GetAll(CFileItemList& items) const;
bool AddOrRemove(const CFileItem& item, int contextWindow);
bool Save(const CFileItemList& items);
/*! \brief Refresh favourites for directory providers, e.g. the GUI needs to be updated
*/
void RefreshFavourites();
struct FavouritesUpdated { };
CEventStream<FavouritesUpdated>& Events() { return m_events; }
private:
CFavouritesService() = delete;
CFavouritesService(const CFavouritesService&) = delete;
CFavouritesService& operator=(const CFavouritesService&) = delete;
CFavouritesService(CFavouritesService&&) = delete;
CFavouritesService& operator=(CFavouritesService&&) = delete;
void OnUpdated();
bool Persist();
std::string GetFavouritesUrl(const CFileItem &item, int contextWindow) const;
std::string m_userDataFolder;
CFileItemList m_favourites;
CEventSource<FavouritesUpdated> m_events;
mutable CCriticalSection m_criticalSection;
};
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