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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "DirectoryCache.h"
#include "Directory.h"
#include "FileItem.h"
#include "URL.h"
#include "utils/StringUtils.h"
#include "utils/URIUtils.h"
#include "utils/log.h"
#include <algorithm>
#include <climits>
#include <mutex>
// Maximum number of directories to keep in our cache
#define MAX_CACHED_DIRS 50
using namespace XFILE;
CDirectoryCache::CDir::CDir(DIR_CACHE_TYPE cacheType)
{
m_cacheType = cacheType;
m_lastAccess = 0;
m_Items = std::make_unique<CFileItemList>();
m_Items->SetIgnoreURLOptions(true);
m_Items->SetFastLookup(true);
}
CDirectoryCache::CDir::~CDir() = default;
void CDirectoryCache::CDir::SetLastAccess(unsigned int &accessCounter)
{
m_lastAccess = accessCounter++;
}
CDirectoryCache::CDirectoryCache(void)
{
m_accessCounter = 0;
#ifdef _DEBUG
m_cacheHits = 0;
m_cacheMisses = 0;
#endif
}
CDirectoryCache::~CDirectoryCache(void) = default;
bool CDirectoryCache::GetDirectory(const std::string& strPath, CFileItemList &items, bool retrieveAll)
{
std::unique_lock<CCriticalSection> lock(m_cs);
// Get rid of any URL options, else the compare may be wrong
std::string storedPath = CURL(strPath).GetWithoutOptions();
URIUtils::RemoveSlashAtEnd(storedPath);
auto i = m_cache.find(storedPath);
if (i != m_cache.end())
{
CDir& dir = i->second;
if (dir.m_cacheType == XFILE::DIR_CACHE_ALWAYS ||
(dir.m_cacheType == XFILE::DIR_CACHE_ONCE && retrieveAll))
{
items.Copy(*dir.m_Items);
dir.SetLastAccess(m_accessCounter);
#ifdef _DEBUG
m_cacheHits+=items.Size();
#endif
return true;
}
}
return false;
}
void CDirectoryCache::SetDirectory(const std::string& strPath, const CFileItemList &items, DIR_CACHE_TYPE cacheType)
{
if (cacheType == DIR_CACHE_NEVER)
return; // nothing to do
// caches the given directory using a copy of the items, rather than the items
// themselves. The reason we do this is because there is often some further
// processing on the items (stacking, transparent rars/zips for instance) that
// alters the URL of the items. If we shared the pointers, we'd have problems
// as the URLs in the cache would have changed, so things such as
// CDirectoryCache::FileExists() would fail for files that really do exist (just their
// URL's have been altered). This is called from CFile::Exists() which causes
// all sorts of hassles.
// IDEALLY, any further processing on the item would actually create a new item
// instead of altering it, but we can't really enforce that in an easy way, so
// this is the best solution for now.
std::unique_lock<CCriticalSection> lock(m_cs);
// Get rid of any URL options, else the compare may be wrong
std::string storedPath = CURL(strPath).GetWithoutOptions();
URIUtils::RemoveSlashAtEnd(storedPath);
ClearDirectory(storedPath);
CheckIfFull();
CDir dir(cacheType);
dir.m_Items->Copy(items);
dir.SetLastAccess(m_accessCounter);
m_cache.emplace(std::make_pair(storedPath, std::move(dir)));
}
void CDirectoryCache::ClearFile(const std::string& strFile)
{
// Get rid of any URL options, else the compare may be wrong
std::string strFile2 = CURL(strFile).GetWithoutOptions();
URIUtils::RemoveSlashAtEnd(strFile2);
ClearDirectory(URIUtils::GetDirectory(strFile2));
}
void CDirectoryCache::ClearDirectory(const std::string& strPath)
{
std::unique_lock<CCriticalSection> lock(m_cs);
// Get rid of any URL options, else the compare may be wrong
std::string storedPath = CURL(strPath).GetWithoutOptions();
URIUtils::RemoveSlashAtEnd(storedPath);
m_cache.erase(storedPath);
}
void CDirectoryCache::ClearSubPaths(const std::string& strPath)
{
std::unique_lock<CCriticalSection> lock(m_cs);
// Get rid of any URL options, else the compare may be wrong
std::string storedPath = CURL(strPath).GetWithoutOptions();
auto i = m_cache.begin();
while (i != m_cache.end())
{
if (URIUtils::PathHasParent(i->first, storedPath))
m_cache.erase(i++);
else
i++;
}
}
void CDirectoryCache::AddFile(const std::string& strFile)
{
std::unique_lock<CCriticalSection> lock(m_cs);
// Get rid of any URL options, else the compare may be wrong
std::string strPath = URIUtils::GetDirectory(CURL(strFile).GetWithoutOptions());
URIUtils::RemoveSlashAtEnd(strPath);
auto i = m_cache.find(strPath);
if (i != m_cache.end())
{
CDir& dir = i->second;
CFileItemPtr item(new CFileItem(strFile, false));
dir.m_Items->Add(item);
dir.SetLastAccess(m_accessCounter);
}
}
bool CDirectoryCache::FileExists(const std::string& strFile, bool& bInCache)
{
std::unique_lock<CCriticalSection> lock(m_cs);
bInCache = false;
// Get rid of any URL options, else the compare may be wrong
std::string strPath = CURL(strFile).GetWithoutOptions();
URIUtils::RemoveSlashAtEnd(strPath);
std::string storedPath = URIUtils::GetDirectory(strPath);
URIUtils::RemoveSlashAtEnd(storedPath);
auto i = m_cache.find(storedPath);
if (i != m_cache.end())
{
bInCache = true;
CDir& dir = i->second;
dir.SetLastAccess(m_accessCounter);
#ifdef _DEBUG
m_cacheHits++;
#endif
return (URIUtils::PathEquals(strPath, storedPath) || dir.m_Items->Contains(strFile));
}
#ifdef _DEBUG
m_cacheMisses++;
#endif
return false;
}
void CDirectoryCache::Clear()
{
// this routine clears everything
std::unique_lock<CCriticalSection> lock(m_cs);
m_cache.clear();
}
void CDirectoryCache::InitCache(const std::set<std::string>& dirs)
{
for (const std::string& strDir : dirs)
{
CFileItemList items;
CDirectory::GetDirectory(strDir, items, "", DIR_FLAG_NO_FILE_DIRS);
items.Clear();
}
}
void CDirectoryCache::ClearCache(std::set<std::string>& dirs)
{
auto i = m_cache.begin();
while (i != m_cache.end())
{
if (dirs.find(i->first) != dirs.end())
m_cache.erase(i++);
else
i++;
}
}
void CDirectoryCache::CheckIfFull()
{
std::unique_lock<CCriticalSection> lock(m_cs);
// find the last accessed folder, and remove if the number of cached folders is too many
auto lastAccessed = m_cache.end();
unsigned int numCached = 0;
for (auto i = m_cache.begin(); i != m_cache.end(); i++)
{
// ensure dirs that are always cached aren't cleared
if (i->second.m_cacheType != DIR_CACHE_ALWAYS)
{
if (lastAccessed == m_cache.end() ||
i->second.GetLastAccess() < lastAccessed->second.GetLastAccess())
lastAccessed = i;
numCached++;
}
}
if (lastAccessed != m_cache.end() && numCached >= MAX_CACHED_DIRS)
m_cache.erase(lastAccessed);
}
#ifdef _DEBUG
void CDirectoryCache::PrintStats() const
{
std::unique_lock<CCriticalSection> lock(m_cs);
CLog::Log(LOGDEBUG, "{} - total of {} cache hits, and {} cache misses", __FUNCTION__, m_cacheHits,
m_cacheMisses);
// run through and find the oldest and the number of items cached
unsigned int oldest = UINT_MAX;
unsigned int numItems = 0;
unsigned int numDirs = 0;
for (auto i = m_cache.begin(); i != m_cache.end(); i++)
{
const CDir& dir = i->second;
oldest = std::min(oldest, dir.GetLastAccess());
numItems += dir.m_Items->Size();
numDirs++;
}
CLog::Log(LOGDEBUG, "{} - {} folders cached, with {} items total. Oldest is {}, current is {}",
__FUNCTION__, numDirs, numItems, oldest, m_accessCounter);
}
#endif
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