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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "DirectoryNodeAlbumRecentlyAddedSong.h"
#include "music/MusicDatabase.h"
using namespace XFILE::MUSICDATABASEDIRECTORY;
CDirectoryNodeAlbumRecentlyAddedSong::CDirectoryNodeAlbumRecentlyAddedSong(const std::string& strName, CDirectoryNode* pParent)
: CDirectoryNode(NODE_TYPE_ALBUM_RECENTLY_ADDED_SONGS, strName, pParent)
{
}
bool CDirectoryNodeAlbumRecentlyAddedSong::GetContent(CFileItemList& items) const
{
CMusicDatabase musicdatabase;
if (!musicdatabase.Open())
return false;
std::string strBaseDir=BuildPath();
bool bSuccess=musicdatabase.GetRecentlyAddedAlbumSongs(strBaseDir, items);
musicdatabase.Close();
return bSuccess;
}
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