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/*
* Copyright (C) 2012-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GameSettings.h"
#include "ServiceBroker.h"
#include "URL.h"
#include "events/EventLog.h"
#include "events/NotificationEvent.h"
#include "filesystem/File.h"
#include "settings/Settings.h"
#include "settings/SettingsComponent.h"
#include "settings/lib/Setting.h"
#include "utils/JSONVariantParser.h"
#include "utils/StringUtils.h"
#include "utils/Variant.h"
#include "utils/log.h"
#include <algorithm>
#include <vector>
using namespace KODI;
using namespace GAME;
namespace
{
const std::string SETTING_GAMES_ENABLE = "gamesgeneral.enable";
const std::string SETTING_GAMES_SHOW_OSD_HELP = "gamesgeneral.showosdhelp";
const std::string SETTING_GAMES_ENABLEAUTOSAVE = "gamesgeneral.enableautosave";
const std::string SETTING_GAMES_ENABLEREWIND = "gamesgeneral.enablerewind";
const std::string SETTING_GAMES_REWINDTIME = "gamesgeneral.rewindtime";
const std::string SETTING_GAMES_ACHIEVEMENTS_USERNAME = "gamesachievements.username";
const std::string SETTING_GAMES_ACHIEVEMENTS_PASSWORD = "gamesachievements.password";
const std::string SETTING_GAMES_ACHIEVEMENTS_TOKEN = "gamesachievements.token";
const std::string SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN = "gamesachievements.loggedin";
constexpr auto LOGIN_TO_RETRO_ACHIEVEMENTS_URL_TEMPLATE =
"http://retroachievements.org/dorequest.php?r=login&u={}&p={}";
constexpr auto GET_PATCH_DATA_URL_TEMPLATE =
"http://retroachievements.org/dorequest.php?r=patch&u={}&t={}&g=0";
constexpr auto SUCCESS = "Success";
constexpr auto TOKEN = "Token";
} // namespace
CGameSettings::CGameSettings()
{
m_settings = CServiceBroker::GetSettingsComponent()->GetSettings();
m_settings->RegisterCallback(this, {SETTING_GAMES_ENABLEREWIND, SETTING_GAMES_REWINDTIME,
SETTING_GAMES_ACHIEVEMENTS_USERNAME,
SETTING_GAMES_ACHIEVEMENTS_PASSWORD,
SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN});
}
CGameSettings::~CGameSettings()
{
m_settings->UnregisterCallback(this);
}
bool CGameSettings::GamesEnabled()
{
return m_settings->GetBool(SETTING_GAMES_ENABLE);
}
bool CGameSettings::ShowOSDHelp()
{
return m_settings->GetBool(SETTING_GAMES_SHOW_OSD_HELP);
}
void CGameSettings::SetShowOSDHelp(bool bShow)
{
if (m_settings->GetBool(SETTING_GAMES_SHOW_OSD_HELP) != bShow)
{
m_settings->SetBool(SETTING_GAMES_SHOW_OSD_HELP, bShow);
//! @todo Asynchronous save
m_settings->Save();
}
}
void CGameSettings::ToggleGames()
{
m_settings->ToggleBool(SETTING_GAMES_ENABLE);
}
bool CGameSettings::AutosaveEnabled()
{
return m_settings->GetBool(SETTING_GAMES_ENABLEAUTOSAVE);
}
bool CGameSettings::RewindEnabled()
{
return m_settings->GetBool(SETTING_GAMES_ENABLEREWIND);
}
unsigned int CGameSettings::MaxRewindTimeSec()
{
int rewindTimeSec = m_settings->GetInt(SETTING_GAMES_REWINDTIME);
return static_cast<unsigned int>(std::max(rewindTimeSec, 0));
}
std::string CGameSettings::GetRAUsername() const
{
return m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_USERNAME);
}
std::string CGameSettings::GetRAToken() const
{
return m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN);
}
void CGameSettings::OnSettingChanged(const std::shared_ptr<const CSetting>& setting)
{
if (setting == nullptr)
return;
const std::string& settingId = setting->GetId();
if (settingId == SETTING_GAMES_ENABLEREWIND || settingId == SETTING_GAMES_REWINDTIME)
{
SetChanged();
NotifyObservers(ObservableMessageSettingsChanged);
}
else if (settingId == SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN &&
std::dynamic_pointer_cast<const CSettingBool>(setting)->GetValue())
{
const std::string username = m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_USERNAME);
const std::string password = m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_PASSWORD);
std::string token = m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN);
token = LoginToRA(username, password, std::move(token));
m_settings->SetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN, token);
if (!token.empty())
{
m_settings->SetBool(SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN, true);
}
else
{
if (settingId == SETTING_GAMES_ACHIEVEMENTS_PASSWORD)
m_settings->SetString(SETTING_GAMES_ACHIEVEMENTS_PASSWORD, "");
m_settings->SetBool(SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN, false);
}
m_settings->Save();
}
else if (settingId == SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN &&
!std::dynamic_pointer_cast<const CSettingBool>(setting)->GetValue())
{
m_settings->SetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN, "");
m_settings->Save();
}
else if (settingId == SETTING_GAMES_ACHIEVEMENTS_USERNAME ||
settingId == SETTING_GAMES_ACHIEVEMENTS_PASSWORD)
{
m_settings->SetBool(SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN, false);
m_settings->SetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN, "");
m_settings->Save();
}
}
std::string CGameSettings::LoginToRA(const std::string& username,
const std::string& password,
std::string token) const
{
if (username.empty() || password.empty())
return token;
XFILE::CFile request;
const CURL loginUrl(
StringUtils::Format(LOGIN_TO_RETRO_ACHIEVEMENTS_URL_TEMPLATE, username, password));
std::vector<uint8_t> response;
if (request.LoadFile(loginUrl, response) > 0)
{
std::string strResponse(response.begin(), response.end());
CVariant data(CVariant::VariantTypeObject);
if (CJSONVariantParser::Parse(strResponse, data))
{
if (data[SUCCESS].asBoolean())
{
token = data[TOKEN].asString();
if (!IsAccountVerified(username, token))
{
token.clear();
// "RetroAchievements", "Your account is not verified, please check your emails to complete your sign up"
CServiceBroker::GetEventLog()->AddWithNotification(
EventPtr(new CNotificationEvent(35264, 35270, EventLevel::Error)));
}
}
else
{
token.clear();
// "RetroAchievements", "Incorrect User/Password!"
CServiceBroker::GetEventLog()->AddWithNotification(
EventPtr(new CNotificationEvent(35264, 35265, EventLevel::Error)));
}
}
else
{
// "RetroAchievements", "Invalid response from server"
CServiceBroker::GetEventLog()->AddWithNotification(
EventPtr(new CNotificationEvent(35264, 35267, EventLevel::Error)));
CLog::Log(LOGERROR, "Invalid server response: {}", strResponse);
}
}
else
{
// "RetroAchievements", "Failed to contact server"
CServiceBroker::GetEventLog()->AddWithNotification(
EventPtr(new CNotificationEvent(35264, 35266, EventLevel::Error)));
}
return token;
}
bool CGameSettings::IsAccountVerified(const std::string& username, const std::string& token) const
{
XFILE::CFile request;
const CURL getPatchFileUrl(StringUtils::Format(GET_PATCH_DATA_URL_TEMPLATE, username, token));
std::vector<uint8_t> response;
if (request.LoadFile(getPatchFileUrl, response) > 0)
{
std::string strResponse(response.begin(), response.end());
CVariant data(CVariant::VariantTypeObject);
if (CJSONVariantParser::Parse(strResponse, data))
{
return data[SUCCESS].asBoolean();
}
}
return false;
}
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