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/*
* Copyright (C) 2016-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GUIFeatureControls.h"
#include "games/controllers/windows/GUIControllerDefines.h"
using namespace KODI;
using namespace GAME;
CGUIFeatureGroupTitle::CGUIFeatureGroupTitle(const CGUILabelControl& groupTitleTemplate,
const std::string& groupName,
unsigned int buttonIndex)
: CGUILabelControl(groupTitleTemplate)
{
// Initialize CGUILabelControl
SetLabel(groupName);
SetID(CONTROL_FEATURE_GROUPS_START + buttonIndex);
SetVisible(true);
AllocResources();
}
CGUIFeatureSeparator::CGUIFeatureSeparator(const CGUIImage& separatorTemplate,
unsigned int buttonIndex)
: CGUIImage(separatorTemplate)
{
// Initialize CGUIImage
SetID(CONTROL_FEATURE_SEPARATORS_START + buttonIndex);
SetVisible(true);
AllocResources();
}
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