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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "IDirtyRegionSolver.h"
class CUnionDirtyRegionSolver : public IDirtyRegionSolver
{
public:
void Solve(const CDirtyRegionList &input, CDirtyRegionList &output) override;
};
class CFillViewportAlwaysRegionSolver : public IDirtyRegionSolver
{
public:
void Solve(const CDirtyRegionList &input, CDirtyRegionList &output) override;
};
class CFillViewportOnChangeRegionSolver : public IDirtyRegionSolver
{
public:
void Solve(const CDirtyRegionList &input, CDirtyRegionList &output) override;
};
class CGreedyDirtyRegionSolver : public IDirtyRegionSolver
{
public:
CGreedyDirtyRegionSolver();
void Solve(const CDirtyRegionList &input, CDirtyRegionList &output) override;
private:
float m_costNewRegion;
float m_costPerArea;
};
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