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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
/*!
\file GUIColorManager.h
\brief
*/
/*!
\ingroup textures
\brief
*/
#include "utils/ColorUtils.h"
#include <map>
#include <string>
#include <utility>
#include <vector>
class CXBMCTinyXML;
class CGUIColorManager
{
public:
CGUIColorManager(void);
virtual ~CGUIColorManager(void);
void Load(const std::string &colorFile);
UTILS::COLOR::Color GetColor(const std::string& color) const;
void Clear();
/*! \brief Load a colors list from a XML file
\param filePath The path to the XML file
\param colors The vector to populate
\param sortColors if true the colors will be sorted in a hue scale
\return true if success, otherwise false
*/
bool LoadColorsListFromXML(const std::string& filePath,
std::vector<std::pair<std::string, UTILS::COLOR::ColorInfo>>& colors,
bool sortColors);
protected:
bool LoadXML(CXBMCTinyXML& xmlDoc);
std::map<std::string, UTILS::COLOR::Color> m_colors;
};
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