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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
/*!
\file GUIControlGroupList.h
\brief
*/
#include "GUIControlGroup.h"
/*!
\ingroup controls
\brief list of controls that is scrollable
*/
class CGUIControlGroupList : public CGUIControlGroup
{
public:
CGUIControlGroupList(int parentID, int controlID, float posX, float posY, float width, float height, float itemGap, int pageControl, ORIENTATION orientation, bool useControlPositions, uint32_t alignment, const CScroller& scroller);
~CGUIControlGroupList(void) override;
CGUIControlGroupList* Clone() const override { return new CGUIControlGroupList(*this); }
float GetWidth() const override;
float GetHeight() const override;
virtual float Size() const;
void SetInvalid() override;
void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) override;
void Render() override;
bool OnMessage(CGUIMessage& message) override;
EVENT_RESULT SendMouseEvent(const CPoint &point, const CMouseEvent &event) override;
void UnfocusFromPoint(const CPoint &point) override;
void AddControl(CGUIControl *control, int position = -1) override;
void ClearAll() override;
virtual std::string GetLabel(int info) const;
bool GetCondition(int condition, int data) const override;
/**
* Calculate total size of child controls area (including gaps between controls)
*/
float GetTotalSize() const;
ORIENTATION GetOrientation() const { return m_orientation; }
// based on grouplist orientation pick one value as minSize;
void SetMinSize(float minWidth, float minHeight);
protected:
EVENT_RESULT OnMouseEvent(const CPoint &point, const CMouseEvent &event) override;
bool IsControlOnScreen(float pos, const CGUIControl* control) const;
bool IsFirstFocusableControl(const CGUIControl *control) const;
bool IsLastFocusableControl(const CGUIControl *control) const;
void ValidateOffset();
void CalculateItemGap();
inline float Size(const CGUIControl *control) const;
void ScrollTo(float offset);
float GetAlignOffset() const;
int GetNumItems() const;
int GetSelectedItem() const;
float m_itemGap;
int m_pageControl;
int m_focusedPosition;
float m_totalSize;
CScroller m_scroller;
int m_lastScrollerValue;
bool m_useControlPositions;
ORIENTATION m_orientation;
uint32_t m_alignment;
// for autosizing
float m_minSize;
};
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