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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "GUIControl.h"
#include <vector>
class CGUIControlProfiler;
class TiXmlElement;
class CGUIControlProfilerItem
{
public:
CGUIControlProfiler *m_pProfiler;
CGUIControlProfilerItem * m_pParent;
CGUIControl *m_pControl;
std::vector<CGUIControlProfilerItem *> m_vecChildren;
std::string m_strDescription;
int m_controlID;
CGUIControl::GUICONTROLTYPES m_ControlType;
unsigned int m_visTime;
unsigned int m_renderTime;
int64_t m_i64VisStart;
int64_t m_i64RenderStart;
CGUIControlProfilerItem(CGUIControlProfiler *pProfiler, CGUIControlProfilerItem *pParent, CGUIControl *pControl);
~CGUIControlProfilerItem(void);
void Reset(CGUIControlProfiler *pProfiler);
void BeginVisibility(void);
void EndVisibility(void);
void BeginRender(void);
void EndRender(void);
void SaveToXML(TiXmlElement *parent);
unsigned int GetTotalTime(void) const { return m_visTime + m_renderTime; }
CGUIControlProfilerItem *AddControl(CGUIControl *pControl);
CGUIControlProfilerItem *FindOrAddControl(CGUIControl *pControl, bool recurse);
};
class CGUIControlProfiler
{
public:
static CGUIControlProfiler &Instance(void);
static bool IsRunning(void);
void Start(void);
void EndFrame(void);
void BeginVisibility(CGUIControl *pControl);
void EndVisibility(CGUIControl *pControl);
void BeginRender(CGUIControl *pControl);
void EndRender(CGUIControl *pControl);
int GetMaxFrameCount(void) const { return m_iMaxFrameCount; }
void SetMaxFrameCount(int iMaxFrameCount) { m_iMaxFrameCount = iMaxFrameCount; }
void SetOutputFile(const std::string& strOutputFile) { m_strOutputFile = strOutputFile; }
const std::string& GetOutputFile(void) const { return m_strOutputFile; }
bool SaveResults(void);
unsigned int GetTotalTime(void) const { return m_ItemHead.GetTotalTime(); }
float m_fPerfScale;
private:
CGUIControlProfiler(void);
~CGUIControlProfiler(void) = default;
CGUIControlProfiler(const CGUIControlProfiler &that) = delete;
CGUIControlProfiler &operator=(const CGUIControlProfiler &that) = delete;
CGUIControlProfilerItem m_ItemHead;
CGUIControlProfilerItem *m_pLastItem;
CGUIControlProfilerItem *FindOrAddControl(CGUIControl *pControl);
static bool m_bIsRunning;
std::string m_strOutputFile;
int m_iMaxFrameCount = 200;
int m_iFrameCount = 0;
};
#define GUIPROFILER_VISIBILITY_BEGIN(x) { if (CGUIControlProfiler::IsRunning()) CGUIControlProfiler::Instance().BeginVisibility(x); }
#define GUIPROFILER_VISIBILITY_END(x) { if (CGUIControlProfiler::IsRunning()) CGUIControlProfiler::Instance().EndVisibility(x); }
#define GUIPROFILER_RENDER_BEGIN(x) { if (CGUIControlProfiler::IsRunning()) CGUIControlProfiler::Instance().BeginRender(x); }
#define GUIPROFILER_RENDER_END(x) { if (CGUIControlProfiler::IsRunning()) CGUIControlProfiler::Instance().EndRender(x); }
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